Movement is determined by dice roll as is combat when the player's piece is in the same square as a Zombie. Players must conserve bullets and protect their life counters. At the end of the turn a dice roll directs the player to move a number of Zombies one square (because they are the slow George Romero type). First player to reach the center of the Helipad tile and kill the Zombie there, or kill a total of 25 Zombies wins. When a player is killed they move back to the starting tile and lose half their Zombie kills. Card Game - 3rd Edition Suitability For 2 - 6 players For ages 14 years and over. Not suitable for children under 3 years old. Perfect for all ages who like to have fun Range See our website for our extensive range of Board games
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