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Dimension 20 partners with Vampire: The Masquerade

Bloody background overlayed with two logos: dimension 20 and vampire the masquerade, joined by a large X in the middle

Dimension 20 is switching things up for its next season - and for the first time, it’s teaming up with an external publisher to do it.

Best known for its Dungeons & Dragons 5th Edition campaigns (with the occasional detour into systems like Kids on Bikes and Kids on Broomsticks), the actual-play series is now collaborating with White Wolf to bring Vampire: The Masquerade to the table.

The new season, titled City Council of Darkness, leans fully into gothic roleplay - with a twist.

Dimension 20 GM youtube thumbnail with 'city council of darkness' white text

Vampires, but make it local government

Game Master Brennan Lee Mulligan returns to lead the campaign, this time guiding a group of outcast vampires who’ve been shipped off to an unlikely posting: a small town called Purpee, Oregon.

With a population of just 18,000, it’s barely big enough to justify its own supernatural power structure - but that’s exactly the problem. The players are tasked with establishing control, managing rivalries, and navigating undead politics in a place where blending in isn’t exactly easy.

According to the official setup, the campaign mixes classic vampire drama with everyday absurdity - think zoning disputes, bake sales, and bloodlust all competing for attention.

A fresh spin on a familiar format

Moving away from sprawling fantasy settings into a more grounded (and awkward) environment gives this season a very different feel. Instead of hiding in crowded cities full of shadows and strangers, these vampires are stuck somewhere everyone knows everyone - and that makes secrecy a lot harder to maintain.

It’s a strong “fish out of water” setup, and one that opens the door for both comedy and tension. Without the usual urban safety net - dark alleys, packed nightclubs, anonymous crowds - players will have to get creative about how they survive and scheme.

Between supernatural politics and small-town life, it’s shaping up to be one of Dimension 20’s more offbeat seasons - and a notable step forward in how the show collaborates with the wider tabletop space.

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