Tabletop Gaming Interviews - Designer & Publisher Interviews at Zatu
Interviews
An interview with Eric Olsen, inventor of Flip 7 and Co-Founder of Messy Table Games
"Flip 7 launched at Gen Con two years ago. It had a good launch, but it was really just getting going. Then the following year I got to go out to Berlin for the awards, went to my first Gen Con and then my first Essen."
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Exploring Biome with Leonie
I had the pleasure of virtually sitting down with Leonie, the mastermind behind Biome.
The Story Behind Cook It!: An Interview with Ovi Nedelcu
For first time designer and illustrator Ovi Nedelcu, it wasn't a childhood dream of publishing games or years spent filling notebooks with prototypes.
An Interview with Dungeons & Flagons
I had an opportunity to ask a few questions of James Oxley, the founder of Dungeons and Flagons and the creator of the Manchester Board Game Festival.
Lorcana: Interview with Artist Emily
A chat with Emily, one of the artists behind some amazing Disney Lorcana cards, to learn more about her artwork and what takes to creates our favorite cards.
Caladium – Developer Q&A
The game is Caladium, a gladiator battle game that scratches an itch for me as a gamer and a massive fan of Roman culture.
Q&A with Maxime Tardif - designer of Earth!
Recently I had the opportunity to put a few questions to Maxime Tardif, designer of multi-award-winning and very popular boardgame Earth!
An interview with Harriet Cody: Co-Founder of Minty Noodles
An in-depth interview with game author Harriet of Minty Noodles, exploring the rise of Interstellar Adventures, its journey to Kickstarter success!
Interview with Richard Keene
Recently I had the pleasure of chatting to Richard Keene of Ninth Haven Games, designer of Deep Shelf and award-nominated DinoGenics.
An interview with David Falla de Acebo
Recently I had the pleasure of chatting with David Falla de Acebo, getting the behind the scenes scoop on his journey as a designer.
Q&A with Borys Bińkowski
Recently I had the pleasure of chatting with Borys Bińkowski, designer of EcoLogic: Europe and its forthcoming expansions, which I’ve written about already. A new game building on the theme, Ecologic: North America, will be coming to Gamefound soon.
An interview with Joe Welsh, Publisher & Developer of Making Monsters
A behind-the-scenes peek with Joe Welsh, Publisher & Developer of Making Monsters!
An interview with Chris Priscott: creator of Fetching Feathers
For readers who haven’t discovered Unfringed yet, this interview with Chris Priscott gets you the behind the scenes scoop.

