Tabletop Gaming Interviews - Designer & Publisher Interviews at Zatu
Entretiens
Interview with Zero Strategy Games
Recently I’ve been enjoying many a game of The Sheep, a darkly comic cooperative survival game - now we have the chance to delve deeper with designers Luke and Kyle!
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Q&A with Hegemonic Project Games
Recently, I had the opportunity to put a few questions to the Hegemonic Project Games design team behind the great new game, World Order.
Interview with J.J. Neville
Recently I had the privilege of talking to J.J. Neville, designer of the lovingly illustrated games Mycelia and STAG!
An interview with Eric Olsen, inventor of Flip 7 and Co-Founder of Messy Table Games
"Flip 7 launched at Gen Con two years ago. It had a good launch, but it was really just getting going. Then the following year I got to go out to Berlin for the awards, went to my first Gen Con and then my first Essen."
Exploring Biome with Leonie
I had the pleasure of virtually sitting down with Leonie, the mastermind behind Biome.
The Story Behind Cook It!: An Interview with Ovi Nedelcu
For first time designer and illustrator Ovi Nedelcu, it wasn't a childhood dream of publishing games or years spent filling notebooks with prototypes.
An Interview with Dungeons & Flagons
I had an opportunity to ask a few questions of James Oxley, the founder of Dungeons and Flagons and the creator of the Manchester Board Game Festival.
Lorcana: Interview with Artist Emily
A chat with Emily, one of the artists behind some amazing Disney Lorcana cards, to learn more about her artwork and what takes to creates our favorite cards.
Caladium – Developer Q&A
The game is Caladium, a gladiator battle game that scratches an itch for me as a gamer and a massive fan of Roman culture.
Q&A with Maxime Tardif - designer of Earth!
Recently I had the opportunity to put a few questions to Maxime Tardif, designer of multi-award-winning and very popular boardgame Earth!
Entretien avec Harriet Cody : cofondatrice de Minty Noodles
Une interview approfondie avec l'autrice de jeux Harriet de Minty Noodles, explorant l'ascension d'Interstellar Adventures et son parcours vers le succès sur Kickstarter !
Entretien avec Richard Keene
Récemment, j'ai eu le plaisir de discuter avec Richard Keene de Ninth Haven Games, le créateur de Deep Shelf et de DinoGenics, un jeu nominé aux prix.
Un entretien avec David Falla de Acebo
Récemment, j'ai eu le plaisir de discuter avec David Falla de Acebo, obtenant des informations privilégiées sur son parcours en tant que designer.
