Tabletop Gaming Interviews - Designer & Publisher Interviews at Zatu
Interviews
The Story Behind Cook It!: An Interview with Ovi Nedelcu
For first time designer and illustrator Ovi Nedelcu, it wasn't a childhood dream of publishing games or years spent filling notebooks with prototypes.
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An Interview with Dungeons & Flagons
I had an opportunity to ask a few questions of James Oxley, the founder of Dungeons and Flagons and the creator of the Manchester Board Game Festival.
Lorcana: Interview with Artist Emily
A chat with Emily, one of the artists behind some amazing Disney Lorcana cards, to learn more about her artwork and what takes to creates our favorite cards.
Caladium – Developer Q&A
The game is Caladium, a gladiator battle game that scratches an itch for me as a gamer and a massive fan of Roman culture.
Q&A with Maxime Tardif - designer of Earth!
Recently I had the opportunity to put a few questions to Maxime Tardif, designer of multi-award-winning and very popular boardgame Earth!
An interview with Harriet Cody: Co-Founder of Minty Noodles
An in-depth interview with game author Harriet of Minty Noodles, exploring the rise of Interstellar Adventures, its journey to Kickstarter success!
Interview with Richard Keene
Recently I had the pleasure of chatting to Richard Keene of Ninth Haven Games, designer of Deep Shelf and award-nominated DinoGenics.
An interview with David Falla de Acebo
Recently I had the pleasure of chatting with David Falla de Acebo, getting the behind the scenes scoop on his journey as a designer.
Q&A with Borys Bińkowski
Recently I had the pleasure of chatting with Borys Bińkowski, designer of EcoLogic: Europe and its forthcoming expansions, which I’ve written about already. A new game building on the theme, Ecologic: North America, will be coming to Gamefound soon.
An interview with Joe Welsh, Publisher & Developer of Making Monsters
A behind-the-scenes peek with Joe Welsh, Publisher & Developer of Making Monsters!
An interview with Chris Priscott: creator of Fetching Feathers
For readers who haven’t discovered Unfringed yet, this interview with Chris Priscott gets you the behind the scenes scoop.
An Interview with Kevin McPartland
An interview with Kevin McPartland, designer of a fascinating game about the Irish famine of 1845–52; The Great Hunger.
An Interview with Elizabeth Hargrave
I was very fortunate to have a conversation with Elizabeth Hargrave, probably best known as the designer of multi-award winning Wingspan!

