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Interviews

Board game components displayed, including a large box with "Earth Express" title, cards, tokens, and tiles set against a lush forest background.

Q&A with Maxime Tardif - designer of Earth!

L.N. Hunter

Recently I had the opportunity to put a few questions to Maxime Tardif, designer of multi-award-winning and very popular boardgame Earth!

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Interviews

Retro-themed board game box titled 'Interstellar Adventures' with a space scene and astronaut illustration. Text reads 'A Cooperative Tabletop Puzzle Adventure!' Kickstarter badge featured

An interview with Harriet Cody: Co-Founder of Minty Noodles

Chris Ridley

An in-depth interview with game author Harriet of Minty Noodles, exploring the rise of Interstellar Adventures, its journey to Kickstarter success!

Dinogenics logo and dinosaur artwork

Interview with Richard Keene

L.N. Hunter

Recently I had the pleasure of chatting to Richard Keene of Ninth Haven Games, designer of Deep Shelf and award-nominated DinoGenics.

An interview with David Falla de Acebo

An interview with David Falla de Acebo

L.N. Hunter

Recently I had the pleasure of chatting with David Falla de Acebo, getting the behind the scenes scoop on his journey as a designer.

Top-down view of a nature-themed board game setup on a wooden table, with illustrated cards showing plants and animals, stacks of colored cards, small green and red game tokens, and a rule booklet featuring a wolf labelled “Ecologic Europe.”

Q&A with Borys Bińkowski

L.N. Hunter

Recently I had the pleasure of chatting with Borys Bińkowski, designer of EcoLogic: Europe and its forthcoming expansions, which I’ve written about already. A new game building on the theme, Ecologic: North America, will be coming to Gamefound soon.

An interview with Joe Welsh, Publisher & Developer of Making Monsters

An interview with Joe Welsh, Publisher & Developer of Making Monsters

Chris Ridley

A behind-the-scenes peek with Joe Welsh, Publisher & Developer of Making Monsters!

An interview with Chris Priscott: creator of Fetching Feathers

An interview with Chris Priscott: creator of Fetching Feathers

Chris Ridley

For readers who haven’t discovered Unfringed yet, this interview with Chris Priscott gets you the behind the scenes scoop. 

The Great Hunger

An Interview with Kevin McPartland

L.N. Hunter

An interview with Kevin McPartland, designer of a fascinating game about the Irish famine of 1845–52; The Great Hunger.

Wingspan Americas box surrounded by cards

An Interview with Elizabeth Hargrave

L.N. Hunter

I was very fortunate to have a conversation with Elizabeth Hargrave, probably best known as the designer of multi-award winning Wingspan!

Interview with Randy Flynn

Interview with Randy Flynn

L.N. Hunter

Recently I had the pleasure of a conversation with Randy Flynn, designer of multi-award winner Cascadia!

Q&A with Morten Monrad Pedersen

Q&A with Morten Monrad Pedersen

L.N. Hunter

Recently I had the opportunity to talk to Morten Monrad Pedersen about automas and solo play!

An interview with Travis Willse

An interview with Travis Willse

L.N. Hunter

Recently I had the privilege of talking to Travis Willse, aka TawnyFrogmouth, a name well-known to dedicated fans of Wingspan.

Q&A with Jamey Stegmaier

Q&A with Jamey Stegmaier

L.N. Hunter

After a busy 2025, let’s take a step back and take a look at Stonemaier Games’ achievements with a Jamey Stegmaier Q+A session!