Too Many Bones: Unbreakable is the second standalone expansion for Chip Theory Games' dice-builder RPG Too Many Bones, and a perfect entry point to the series. After the death of Nobulous Grint, a band of Gearlocs heads underground into The Break, a vast cavern created by one of his mad experiments, to stop its ancient power corrupting the land of Daelore.
You assemble your party, take on encounters, gain loot and training, and earn enough progress to challenge the Tyrant at the end. It features two new Gearlocs, Gale and Figment, and a lava-themed battle mat packed with fiery enemies. Contents include 3 neoprene mats, 96 custom dice, 72 weighted chips, 65 health chips, 137 PVC cards, reference sheets, tuck boxes, covered dice and chip trays and a rulebook. Plays 1 to 2 players on its own (up to 4 combined with Too Many Bones or Undertow), about 60 to 90 minutes, for ages 14 and up.
Suited to dice-builder and campaign-game fans, whether new to the series or long-time Gearloc veterans.