Lead your companions to save the forest peninsula of Greenwood in this strategy game from Capstone Games.
Greenwood is run by a circle of druids and advertised as a sanctuary for magical animals, but that picture is a lie. You play Primal Spirits, gathering companions from different clans to free the mystical creatures of the forest. On each turn you decide whether to use the abilities of your own companions, borrow the abilities of another player's companions, or send a companion into the forest to improve your wayfinding and rescue creatures. The game is played over three nights and whoever scores the most victory points wins. In the advanced game every clan has its own special ability, and any player can use the ability of any clan currently in play.
What's in the box
4 gameboards
4 clan boards with 7 clan inlays
4 player aids
151 unique cards
200+ wooden pieces
280+ cardboard pieces
2 sorting trays
For 1-4 players, ages 14+, with a playing time of around 60-150 minutes (roughly 40 minutes per player), including solo play. Designed by Christos Giannakoulas and Manolis Zachariadis.
A great pick for fans of worker-placement strategy games who like variable player powers and a big, beautifully illustrated fantasy box.