
Renegade Game Studios is bringing one of Dungeons & Dragons’ most beloved board games back to the table. Lords of Waterdeep, the acclaimed 2012 worker placement game, is officially getting a reprint – along with its fan-favourite Scoundrels of Skullport expansion. Both are set to arrive in April 2026, giving long-time fans (and newcomers who missed the first run) a fresh chance to dive into the political intrigue of the City of Splendors.
A D&D Classic Worthy of Revival
While D&D board games are hardly in short supply, Lords of Waterdeep has long stood out as one of the best. Set in the iconic Forgotten Realms city, players take on the secret roles of influential lords vying for control. You’ll send agents to recruit adventurers, complete quests, and construct new buildings to extend your influence. And, of course, you can stir up a little trouble with Intrigue cards – sabotaging rival plans or shifting alliances to your favour.
What made Lords of Waterdeep such a standout was its accessibility. Despite its deep D&D lore, the gameplay itself is surprisingly approachable, making it an ideal introduction to the worker placement genre. It’s strategic without being punishing – perfect for groups who love planning ahead but don’t want to spend hours parsing rules.
It’s not just players who noticed, either. The game took home multiple awards, including the 2013 Origins Award for Best Board Game and the 2012 ENnie Award for Best RPG-Related Product. More than a decade later, it’s still frequently cited as one of the best D&D spin-offs ever made.
Back to Skullport
The upcoming reprint will also include Scoundrels of Skullport, the much-loved expansion that adds new quests, buildings, intrigue cards, and the ability to play with up to six players. It also introduces the Corruption mechanic – offering powerful rewards at a cost that could come back to haunt you.
Renegade hasn’t confirmed any gameplay updates or rule changes for this edition, so fans can likely expect a faithful reproduction rather than a full redesign. And honestly? That’s probably for the best. Lords of Waterdeep didn’t need fixing – it just needed to be available again.






