Hachette has unveiled two new tabletop titles heading to hobby shops this July, offering a mix of light team-based chaos and a cooperative party experience built around perception and communication.
The two games, Omens and Shape It, sit at very different ends of the casual gaming spectrum, but both lean into quick play sessions and accessible rulesets designed to get groups playing fast.
Omens
First up is Omens, a fast-paced team-based shedding game where players race to get rid of their cards before their opponents. Built around simple trick-taking style rules, players use number values, suits, and special conditions to win tricks and shed cards from their hand.
The twist comes from the “omens” themselves. These cards introduce disruptive effects that can shift the flow of the game, making it harder to plan ahead and forcing players to adapt on the fly. Timing, memory, and reading the table all play a role in deciding when to push forward and when to hold back.
Victory goes to the first team with a player down to a single card, which keeps the pressure high throughout each round.
With its compact box, unique card effects, and bright presentation, Omens is designed to be quick to learn and easy to bring to the table. It is positioned as a social, energetic game that works well for groups looking for something fast and interactive.
Shape It
On the other end of the spectrum is Shape It, a cooperative party game built around limited communication and shared interpretation.
In Shape It, players are trying to identify the same hidden word by arranging and moving shapes on the table. The challenge is that each player may interpret the shapes differently, and success depends on whether the group can align their thinking.
After setting up shapes and making their guesses, players reveal whether they were all thinking of the same word. If they succeed, they progress and collect word cards. If not, they lose a life, with the game ending after too many mistakes.
It is a simple structure, but one that leans heavily on perception, interpretation, and how well a group communicates without full information.
Two very different approaches to light gaming
While Omens focuses on competitive trick-taking with added chaos through special card effects, Shape It leans into cooperation and shared understanding through visual interpretation challenges.
Both games are designed for quick setup and short playtimes, making them suitable for casual groups, family play, or filler sessions between heavier titles.
Arriving this July
Both Omens and Shape It are expected to release into hobby shops in July, adding two very different but equally accessible options to Hachette games’ upcoming lineup.
Whether you prefer competitive card play with disruptive twists or cooperative party games built around communication, the publisher’s latest announcements offer something for both ends of the casual gaming spectrum.




