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The best cosy video games to curl up with

As the nights get darker and the days get colder, nothing feels better than curling up with a cosy game. Cosy gaming is all about comforting, reflective moments. You still have a game to sink your teeth into, but instead of intense challenges, you get gentle tasks and a sense of steady progress. They often feature farming, puzzles, decorating, or getting to know the quirky and occasionally rude townspeople that inhabit their worlds.

My first real dive into this genre was probably the same as everyone else’s when Animal Crossing: New Horizons took over our lives on the Switch. Looking at the new 3.0 update releasing in January, it might just reel me in again. So as winter draws near, here are some titles to help you feel extra cosy this season.

Coffee Talk by Sophie Jones

For me, one of the cosiest gaming experiences is Coffee Talk. This was my first introduction to narrative games, and it remains one of my favourites. The mechanics are simple, with the main focus on storytelling and getting to know the characters. It’s like reading an interactive novel, something you can enjoy while watching TV or winding down before bed.

You play as a coffee shop owner in Seattle who only opens during the late hours of the night. The world is an alternate version of reality where creatures like vampires, werewolves, and orcs live alongside humans. This creates a diverse cast of characters who are easy to listen to and invest in. As each day passes, you also learn more about the wider world through newspaper snippets and conversations.

When serving customers, you experiment with ingredients to create drinks based on their clues. For example, someone might say they want a warm drink that isn’t too bitter, which could suggest something made with ginger and cinnamon rather than coffee. Over time, you unlock new recipes and begin to understand your customers’ tastes. You can even try your hand at latte art, though after an hour of practice for the trophy, I can confirm I’m still terrible at it.

Coffee Talk is the definition of chill. With its great story and soothing atmosphere, it feels as comforting as a hot chocolate on a cold winter evening.

Stardew Valley by Imogen Usher

I would argue that Stardew Valley isn’t just a cosy video game, but the cosy video game. Playing Stardew Valley is the perfect antidote to a hectic or stressful day, but I also love playing online with my best friend, she lives quite far away and it’s a brilliant way for us to get together. I spend an awful lot of time in the Valley because it offers purpose and connection without pressure. It turns simple routines into small pleasures and offers a real sense of achievement when you complete the daily tasks and meet longer term goals.

There’s something for everyone depending on how you like to play. I love tending my crops and mining, I also like to fish when the mood takes me. If that’s less up your street, there’s plenty of local NPC residents if you want to make friends, take part in Pelican Town events, or start a relationship and grow a family. It’s not a punishing game so you can pursue whichever activity you prefer, and there are different farm layouts to suit your play style. The gentle rhythm of the game and ability to explore at your own pace makes every day feel rewarding. The pixel art is super charming, the soundtrack is lovely and it’s such a pleasure to immerse yourself in Pelican Town life.

Plus, if you ever you fancy a break from a screen there’s also an excellent board game Implementation!

Spiritfarer by Sophie Jones

As cosy games go, Spiritfarer is one of the most emotional, but don’t let that put you off. It may be a game about death, but it focuses on the celebration of life and the comfort we can give others rather than grief or loss. You play as Stella; a spirit guide who helps souls pass peacefully into the afterlife. Along the way, you meet a cast of beautifully written characters, each with their own stories, memories, and regrets. Talking with them, learning who they are, and saying goodbye feels moving but also deeply reassuring.

You spend most of your time sailing across the sea, discovering new islands and gathering materials to build and improve your boat. You can add rooms such as a kitchen, garden and windmill, and use them to craft food and resources for your guests. Doing the same loop of building, cooking, and exploring feels grounding, like the game has its own gentle heartbeat.

It’s a game that stays with you long after you finish. You’ll smile, reflect, and almost certainly cry, but through it all you’ll feel the comfort of its message. Spiritfarer is an experience with real emotional depth, perfect for quiet evenings.

Is this Seat Taken? by Chris Nash

Is This Seat Taken? is a short (roughly 3-6 hours) spatial awareness puzzle game, perfect to pick up and finish off over a cosy autumnal weekend with a hot drink of your choice.

Each level of the game asks you to place a number of anthropomorphic 2d shapes into a specific setting, starting (as the name suggests) with a bus but eventually moving on to other settings such as a restaurant, airport lobby, cinema, or even a pool party.

All of the characters have one or more requirements which will restrict where that character can be placed, not only in relation to the setting itself (e.g. “Joe wants to sit in the front row”) but also sometimes in relation to the other characters (e.g. “Sandra wants to sit next to Asim”).

Is This Seat Taken? is a cute puzzler which doesn’t outstay its welcome and always stays just on the right side of the “This puzzle is so hard that it now isn’t fun” line. It has a nice soothing soundtrack, and I found it’s actually a great audience piece, with one person controlling the puzzle but other players in the room of all ages being able to contribute.

Given the size and scale of the game, there isn’t an epic narrative sweep, but you may, like me, find yourself strangely invested in the loose narrative thread of one of the characters, Nat, as she attempts to move from aspiring actress to famous celebrity. Does she succeed in her quest? You’ll have to pick up Is This Seat Taken? to find out for yourself!

Balatro by Sophie Jones

When you think of roguelikes, you might not immediately think cosy, but surprisingly Balatro fits the bill. Its mechanics and progression loop create a sense of comfort that makes it easy to lose yourself in.

You play poker against a series of opponents, each presenting a new hand to beat. Along the way you collect new cards and acquire jokers, which give special abilities to help you score bigger. The deck-building element adds strategy without being overwhelming, and each run gives you a chance to experiment, adapt and try out different approaches. Every failure feels like a lesson, encouraging you to jump back in and see how far you can go.

You don’t need to be a poker expert to enjoy Balatro. The game explains all the hands clearly, and the special cards and abilities transform it into something entirely fresh. It’s a game that rewards creativity and encourages experimentation.

What makes it particularly cosy is how easy it is to pick up in short bursts. You can dip in while the TV is on, cooking dinner, or during a quiet evening alone. The pace is engaging but never frantic, creating a satisfying loop that draws you in without stress.

Potion Permit by Sophie Jones

Like Stardew Valley, Potion Permit has you exploring the map and collecting items. You’ll help townspeople who are suspicious of outsiders while restoring your run-down lodgings.

As a healer, you spend a lot of time making potions in a mini-game that works a bit like Tetris, fitting ingredients into a grid for each potion type. There’s also a mini-game when you diagnose patients and a bunch of others, which keeps things varied.

Beyond potion making, you can fish, gather, and try some light combat, all without feeling stressful. Collecting, upgrading, and unlocking items gives a nice sense of progress, and with a fast travel system in game you’re never forced to backtrack. You also have a dog in the game, I’ve named mine Wrex, and he’s usually tucking into steak whenever he’s hungry. Nothing beats having a dog as a companion.

With enough variety to keep the routine fresh, Potion Permit invites you into a warm, inviting world of foraging plants and discovering new cures. Pair that with simple controls and an easygoing pace, and you’ve got a little haven ready for when you step in from the cold.

A Little to the Left by Sophie Jones

Sometimes you just want to sit down, relax, and not think too much. No long storylines, no high stakes missions, just something to tidy and organise. A Little to the Left is exactly that. Each level gives you a new puzzle, and while they can be simple, they’re still clever enough to make you feel accomplished after each solve.

What makes this game special is that there’s no timer or score to chase, just the pleasant feeling of putting things in their proper place. Of course, things aren’t always that simple, as a mischievous cat sometimes appears to knock everything over and add a bit of chaos.

If you get stuck, you can check hints or skip ahead entirely, so there’s never any frustration. Once you’ve completed the main puzzles, Daily Tidy mode gives you a new puzzle each day.

A Little to the Left doesn’t demand full focus or long play sessions. It’s a peaceful little brain exercise that gives you that sense of order before you switch off for the night.

Tiny Bookshop by Sophie Jones

With this being one of the most recent releases, there’s no physical copy, but I had to include it. In this game, you run your own travelling bookshop in a small seaside town. Each day, you choose a location, drive your van there, and set up shop.

Before opening, you curate your selection by choosing which genres to stock. As the day goes on, customers from the town will drop by to browse and ask for recommendations. What makes this game even more charming is that every book you sell is based on a real title. Customers will often ask for suggestions based on books they already enjoy, and even if you don’t know them, each one has a short description to help guide your choices.

As you build up funds, you unlock new locations, meet regulars, and find new decorations and furniture for your van. Each item adds bonuses to boost your sales and makes your shop feel personal. Small story lines and side tasks reveal more about the people in town, giving the game heart and personality.

It’s a heartwarming experience where you can recommend books and enjoy the changing seasons. From pumpkins and cobwebs at Halloween to fairy lights at Christmas, it’s a wholesome little world you’ll want to keep visiting.

Despite this long list, there are still so many games left to discover. But if you’re new to the genre and fancy giving one a go, this is definitely the place to start. So grab your blanket, make a cup of tea, and settle in for a cosy evening of gaming.


About the Author

Sophie is a gamer, blogger, podcaster, and book lover with a passion for solo narrative video games. When she’s not immersed in games or writing, she’s probably out hiking. Her favourite board games feature worker placement, nature themes, and smart tableau-building mechanics.

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