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At the start of this Epilogue, an unspecified amount of time has passed since the events that occurred in the Nemesis base game. The players use Characters (which haven't took part in base game) who enter the Nemesis to investigate. The ship bears many scars of its past tribulations, so any leftovers from your previous game will have effects on your Epilogue game.\u003cbr\u003e\nAn Epilogue game is much shorter than a regular Nemesis game, but it is more difficult and offers a very dynamic playthrough. Instead of Objectives, players have to deal with seemingly simple Personal Requirements, while trying to cooperate in order to cope with various Alerts. In addition, players pursuing more selfish inter- ests might accept the Lucrative Offer. The players also use the additional Shuttle board, which represents a new small ship (docked to the Nemesis) consisting of additional 4 Room slots. 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Tricking taking is a fairly simple mechanic itself. Hearts or Whist are probably the most famous games to use it. The first player will play a card and the suit of this card is the lead suit and every other player must follow the lead suit if they can. The highest card played of the lead suit takes the trick (cards). Sometimes these rules are tweaked with the introduction of trump cards that always win the trick whether they are the lead car or not. The Crew turned took the idea of trick taking and turned it into a co-op game set in space. With limited communication players had to try and win tricks in certain orders, with certain players winning certain tricks or both and more! It proved to be a tense game of trying to work together, never quite knowing if the card you were about to play would make or break the round. With 50 scenarios to play through that changed the rules of communication and what tricks were needed to win. The Crew: Mission Deep Sea keeps the same tense game play but moves the setting under the oceans and adds some new kinks to its repertoire. Communication is similarly limited to the first game but you can expect more twists and turns in gameplay to keep things tense. Another thing carried over from the first game (2nd Edition) is the artwork on the suit cards forming a panoramic scene. Grab your breathing apparatus and dive in! 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Powered by its fully integrated free companion app, Descent: Legends of the Dark puts you in the role of a budding hero with their own playstyle and abilities. Together with your unlikely companions, you'll begin an unexpected adventure-an adventure told across the sixteen quests of the Blood and Flame campaign. Throughout your campaign, you'll face undead lurking in the mists, demonic barbarians stalking the wilds, and even more terrifying threats. With 46 pieces of 3D terrain and 40 stunning hero and monster miniatures to draw you into the game, your greatest adventure is yet before you!\u003c\/p\u003e\n","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":56049603707258,"sku":"ZBG-FFGDLE01","price":76.05,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Descent-Legends-of-the-Dark.jpg?v=1760982706"},{"product_id":"posthuman","title":"Posthuman","description":"\u003cp\u003eOur aspiration to omnipotence has led to the enhancement of our capacities so far beyond our species' limits that we created our genetic successors. Inevitably, the evolved reached their first realization as a unified entity: the extinction of humanity as we know it.\u003c\/p\u003e\n\u003cp\u003ePosthuman pits you as one of the last human survivors in a world where nature is reclaiming the planet and our evolved offspring are working to eradicate us. Will you resist mutation and survive, or give in to the inevitable and join the evolved?\u003c\/p\u003e\n\u003cp\u003eIn the game, players are humans on a solitary journey to a promised safe house. This journey takes them through ten zones, with the zones being tile-based and randomly generated. As they travel, they encounter each other, other humans, and posthuman mutants. Encounters with mutants may inflict scars, and the more scars players have, the less human they are and the more posthuman they become. Will they strive to cling to their humanity and make a run for the safe house, winning the game? Or will they give in to the ever more tempting mutation, join the posthuman, and deny the win from the rest of the humans?\u003c\/p\u003e\n","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":56049608327546,"sku":"ZBG-MIB1010","price":38.19,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Posthuman.jpg?v=1760982717"},{"product_id":"lankhmar-collector-box","title":"Lankhmar: Collector Box","description":"\u003cp\u003eIn the City of Sevenscore Thousand Smokes, danger lurks down every dark alley. Sinister sorcerers summon terrible forces in their crumbling towers. Treacherous rogues of the Thieves' Guild prowl the Plaza of Dark Delights. Assassins from the Slayers' Brotherhood work the Tenderloin District. And hunched figures skitter beneath the streets, waiting for their chance to rise.\u003c\/p\u003e\n\u003cp\u003eBut there is action, adventure, and wealth here too-if your rogues have the skill and bravado to claim it!\u003cbr\u003e\nCollector's Box Set containing:\u003c\/p\u003e\n\u003cp\u003eLankhmar: City of Thieves (Softcover)\u003cbr\u003e\nLankhmar: Savage Foes of Nehwon (Softcover)\u003cbr\u003e\nLankhmar: Savage Tales of the Thieves' Guild (Softcover)\u003cbr\u003e\nLankhmar GM Screen with The Eyes of Goro'mosh Adventure\u003cbr\u003e\nLankhmar\/Nehwon Poster Map\u003cbr\u003e\nLankhmar Bennies\u003cbr\u003e\nLankhmar Dice Set\u003c\/p\u003e\n","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":56049626284410,"sku":"ZBG-S2P11005","price":58.29,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Lankhmar-Collector-Box-1.jpg?v=1760982790"},{"product_id":"lost-ruins-of-arnak","title":"Lost Ruins of Arnak","description":"\u003cp\u003eLost Ruins of Arnak was one of the hottest games of 2020! Czech Games Edition have a new jewel in their crown. Arnak has many tried-and-tested mechanisms, and they all dovetail together like a dream. It's as if designers Min and Elwen made a wish-list of all their favourite board game features. Then put them together... to create something amazing! In Lost Ruins of Arnak, you play as rival adventurers exploring an island. The two main features at play are worker placement, and deck-building. You all start with a default deck, with multi-use cards. You can use them for their basic movement ability, to locate workers around Arnak. Or, you can use the cards to pick up coins or compass resources. (You'll need both coins and compasses to 'buy' other things.) You draw a limited hand of cards at the start of your turn. The challenge is trying to stretch the use of those cards out for as long as you can... On your turn you can take one main action, with the choice of triggering many 'free' actions, too. You could buy better cards. (They're worth extra points, but also provide much more powerful actions.) You could go to the base locations of Arnak to earn more exotic resources. You could explore the island and discover a temple! But look out: ferocious guardians stand watch over these temples. If you can defeat them, you earn points! If you fail to defeat them you'll earn a 'Fear' card (this clogs up your deck and is worth minus points). You could invest in research, get assistants, and discover the true secrets of the island! Arnak provides you with many different strategies. Can you chain your turns together to keep affording to do more and more with the island of Arnak? Who will discover the Lost Ruins of Arnak? Player Count: 1-4 Players Time: 60-120 minutes Age: 12+\u003c\/p\u003e\n","brand":"Czech Games Edition","offers":[{"title":"Default Title","offer_id":56049696932218,"sku":"ZBG-CGE00059","price":44.6,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Lost-Ruins-of-Arnak.jpg?v=1760983089"},{"product_id":"hexplore-it-the-sands-of-shurax","title":"HEXplore It: The Sands of Shurax","description":"\u003cp\u003eHEXplore It is a hero building adventure board game system. The Sands of Shurax is the third volume in the series.\u003c\/p\u003e\n\u003cp\u003eJourney into an entrancing land full of danger and intrigue. 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The outcome of each story is shaped by players' decisions, and each mission can end in multiple ways. Players interact with the game using the innovative Fusion System - a system that requires to take real-life actions with direct consequences inside the game, merging fiction (the game) with players' reality, creating a \"treasure hunt\" vibe in gameplay.\u003c\/p\u003e\n\u003cp\u003eThe game is divided in chapters, and players can save the game at the end of a single chapter to resume it when they prefer, making the game playable over multiple sessions.\u003c\/p\u003e\n\u003cp\u003eThe first campaign of Tales of Evil, included in this set, is \"The Mystery of the Demonic Puppet-Mistress.\" A friend disappeared, and a demonic entity is in complete control over the haunted house. 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Players must compete with one another, while fending off heroes, including Batman himself who moves around the board as an NPC. The player who can overcome these challenges and shut down the Arkham Asylum security system will free all of the inmates earning the reputation needed to be King or Queen of the criminal underworld of Gotham City. 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Players will each get a pawn that starts on the island, and on their turn it becomes an action point allowance system, where they can take up to three actions of the following options: move to an adjacent tile, flip partially flooded tiles back to their 'land' side, give a Treasure Card to a fellow player, or capture a treasure at a specific location, itself. At the end of their turn, the active player will gain two Treasure Cards and then wince as they reveal cards from the Flood Deck to see what's flooded... If a Waters Rise! card is revealed from the Flood Deck, a corresponding Water Level marker rises (which means more cards per turn will have to be revealed), and the current discard pile of Flood Cards is shuffled and then placed on top of the remaining Flood Deck. This is all sounding a bit Pandemic, isn't it? And you'd be right to think so - Forbidden Island is also designed by Matt Leacock, and he's mirrored many of the fantastic mechanics from his other hugely popular co-operative game and translated them into a simpler format. The characters have asymmetrical player powers - just like in Pandemic - and there are various ways in which you can lose the game: if one team member is on a totally flooded tile and cannot swim to safety, if the Treasure tiles sink before you've claimed them, if Fool's Landing totally sinks, or if the Water Level reaches the top. Forbidden Island is a brilliant co-operative experience if you and your gaming pals are looking for a team challenge that's on the 'gateway' side of things. There are various levels of difficulty on offer in the set-up, as well as similar titles Forbidden Desert and Forbidden Sky, before you can move onto the likes of Pandemic in its many guises, or the campaign option that is Pandemic Legacy: Season 1 (all by Matt Leacock). 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Only the bravest will overcome the odds to emerge victorious!\u003c\/p\u003e\n\u003cp\u003e\u003c!-- \/wp:fl-builder\/layout --\u003e\u003c\/p\u003e\n","brand":"Coiled Spring","offers":[{"title":"Default Title","offer_id":56050092605818,"sku":"TCS-DRAGONW","price":16.2,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Dragonwood.jpg?v=1760984752"},{"product_id":"space-cadets-away-missions","title":"Space Cadets: Away Missions","description":"\u003cp\u003eSpace Cadets: Away Missions is a co-operative, scenario-based, tactical action game for 1-6 players set during the bygone Golden Age of science fiction. 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An inescapable prison. Until now. Designed by Major Pat Reid, one of only a handful of prisoners-of-war to escape Colditz Castle, and screenwriter Brian Degas, Escape From Colditz is the iconic game of careful planning and nerves of steel. Become Allied escape officers - assemble your equipment, plot your escape routes, and coordinate your efforts to avoid the guards. Become the German security officer - maintain control through guile, ruthlessness, and careful observation despite limited numbers. This deluxe edition of the classic game for 2 to 6 players includes both original and updated rules, new hand-painted artwork, an oversized board, 56 wooden playing pieces, 100 fully illustrated cards, a 32-page history book, and unique replicas of artefacts from the prison. Seventy-five years ago, Major Reid braved barbed wire, searchlights, and armed guards to Escape from Colditz. Now it's your turn to do the same. 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