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The Sheep review

Illustration of a sheep at night with glowing eyes, against a dark forest and house. Text reads:

Sheep are suddenly mutating and twisting into dangerous, monstrous creatures. In The Sheep, a comedy-horror co-operative game for up to four players, you take on the role of shepherds tasked with guiding a convoy of caravans from one walled village to the next.

By day, you’ll push forward along the road, trading with the caravans and preparing as best you can for what’s coming. But when night falls, everything changes. The world’s pollution grows stronger, the sheep mutate and attack, and you’re left desperately trying to survive long enough to see the morning sun rise again. It’s tense, often chaotic, and more than once it feels like everything is only just holding together.

The setting alone was enough to hook me straight away. An alternate Victorian-era world where magic has polluted the rivers, corrupting the very animals meant to sustain people, is such a wonderfully strange premise that I didn’t think twice about picking this one up. I came for the artwork and worldbuilding, but stayed for the gameplay.

At first glance, The Sheep looks like a quirky co-op with a bizarre sense of humour, but it quickly proves to be far more punishing and strategic than you might expect. It sits somewhere between a survival puzzle and a crisis-management game, constantly forcing your group to weigh up short-term survival against long-term planning. There’s a surprising amount of depth here, and a level of difficulty that makes every successful run feel properly earned.

What Kind of Game Is It?

At its core, The Sheep is a co-operative survival game where your group is trying to escort a convoy safely across a dangerous stretch of road. You’ll be working together to position yourselves, deal with threats, and keep the caravan moving, all while the game steadily ramps up the pressure.

Each round is split between day and night, and that shift is where the game really comes alive. During the day, you’ll move forward, reposition, and try to set yourselves up for what’s coming next. It’s your chance to prepare, but it never quite feels like enough, there’s always something you wish you had time to do before things get worse.

One thing I really like here is how unpredictable each round feels. At the start of both the day and night, you draw an event card, which can completely change how that phase plays out. Some offer a bit of breathing room with helpful effects, while others throw a real spanner in the works and force you to rethink your plans on the fly. It keeps the game from ever feeling routine and adds to that constant sense that you’re reacting just as much as you’re planning.

When night falls, that’s when everything kicks off. The sheep mutate and attack, the board becomes far more dangerous, and your plans are put to the test. This is also where you earn Essence, the game’s only real resource. You gain it by dealing with enemies, then spend it to pick up items from the caravan, level up your character, or activate abilities tied to curses.

What I like about this is how tight it feels. You can only hold up to five Essence at a time, so you’re constantly deciding whether to spend early or risk losing value later. It’s not about stockpiling resources, it’s about making the most of what you have in the moment.

The game leans heavily into teamwork as well. You’re constantly discussing who should take which role, when to spend Essence, and how to deal with whatever the night throws at you. It’s not just about playing your own turn well, it’s about keeping the whole group alive. And when things start to slip, they can unravel very quickly.

It’s a tense, often chaotic experience where small decisions can have big consequences. You’re rarely fully in control, and that constant pressure is what gives the game its edge. When you do manage to scrape through a difficult night, it feels properly earned.

First Impressions

Before you even get into how The Sheep plays, it immediately stands out on the table. The artwork is gorgeous, but with a slight unsettling edge that fits the theme really well. It never feels fully safe or cosy, even in calmer moments.

The production quality is excellent throughout. Cards and tokens have a subtle foil finish that gives everything a real sense of care without feeling overdone. The wooden “sheeples” are a highlight, simple but full of charm, and genuinely satisfying to place on the board.

Overall, it’s a game that looks as good as it sounds before you even start playing.

Gameplay Experience

Once you get The Sheep to the table, it quickly becomes clear that things rarely go to plan.

You’ll often start a round feeling fairly confident, you’ve positioned well, you’ve got some Essence to work with, and you think you’ve got a handle on what’s coming next. Then something shifts. An event throws things off, enemies don’t behave quite how you expected, and suddenly you’re not executing a plan anymore, you’re reacting.

A lot of the tension comes from the decisions the game puts in front of you. Even something as simple as dealing with sheep during the day has a trade-off. You can thin the flock early while they’re easier to deal with, but doing so won’t earn you any Essence, which you’ll almost certainly need later. Ignore them, and you risk being overwhelmed when night falls.

That same push and pull runs through everything. You can choose to take corruption damage to gain curses, which can be powerful if used well, but it’s always a risk. Fill your hand with curses and your shepherd is gone, so every time you lean into that option, you’re edging a little closer to the line.

Progression adds another layer. Upgrading your character can take time, and it’s not always easy to justify in the moment, but higher-tier upgrades and increased hand size can make a huge difference if you’re able to invest early enough. It’s another case of short-term survival versus long-term payoff.

Then there’s pollution. You’ll have moments where you need to decide whether to spend your limited lanterns to keep things under control, or let it build and deal with the consequences later. Sometimes it’s worth absorbing the pressure, other times it’s the decision that comes back to bite you.

Combat also asks you to think ahead. The mutated sheep you face at night come with different weaknesses and immunities, so having a mix of damage types across your group is important. Lean too heavily into one approach and you can find yourself stuck, unable to deal meaningful damage when it matters most.

Even your inventory feeds into the decision-making. With limits on both your hand and the items you can carry, you’re constantly weighing up what to keep and what to let go. Picking up new gear or taking on curses often means giving something else up, and those choices can shape how the rest of your game plays out.

All of this comes together to create a game that constantly asks questions without offering easy answers. You’re rarely making perfect decisions, just the best ones you can in the moment. And when things do come together, when a risky call pays off or a rough situation turns around, it makes those moments feel all the more satisfying.

Who Is It For?

The Sheep is a great fit for players who enjoy co-operative games with a bit of bite. If you like working through problems as a group, adapting on the fly, and dealing with situations that don’t always go your way, there’s a lot here to enjoy.

It’s probably not the best pick for anyone looking for a relaxed, low-pressure co-op. The difficulty can ramp up quickly, and the game expects you to engage with its systems rather than coast through them.

That said, if you’ve got a group that enjoys a challenge and doesn’t mind the occasional setback, The Sheep offers a really satisfying experience, especially when everything finally comes together after a rough run.

Highlights and Drawbacks

One of my favourite things about The Sheep is how welcoming the rulebook feels. It has a real “learn as you play” approach, meaning you can open the box for the first time, set everything up, and get stuck in without needing to read it cover to cover beforehand. That’s a huge plus for a game with this much going on, especially in a co-op setting where you don’t want to lose momentum before you’ve even started.

It also does a great job of letting you tailor the experience. There are clear suggestions for making the game easier or harder, which is perfect depending on your group. If you’re playing with newer players, you can ease off the pressure a bit, and if your group is more experienced, you can really crank up the difficulty and lean into the chaos.

On the flip side, that difficulty can be a sticking point. The game can feel quite punishing, especially early on when you’re still figuring things out, and a bad run of events or poor decisions can snowball quickly. It’s part of what makes the game exciting, but it won’t be for everyone.

Final Thoughts

The Sheep is one of those games that really surprised me. I came in expecting something light and a bit quirky, but what I found was a tense, strategic co-op that constantly keeps you on edge. It’s challenging in a way that feels rewarding rather than frustrating, and every successful run feels properly earned.

What really stands out is how well it balances theme and gameplay. The world, the artwork, and the mechanics all work together to create something cohesive and memorable. It’s not just about surviving the night, it’s about managing risk, making tough calls, and adapting when things don’t go to plan, which, more often than not, they won’t.

The team decision-making is where it really shines for me. You’re constantly talking things through, weighing up options, and trying to stay one step ahead of the game. It’s actually become a co-op that I reach for over something like Pandemic, simply because of how engaging those shared decisions feel.

It won’t be for everyone. The difficulty, the pressure, and the constant decision-making can feel a bit overwhelming at times, especially for more casual players. But if you enjoy co-operative games that reward teamwork, planning, and a bit of resilience, there’s a lot here to love.

For me, The Sheep is a game I’m always happy to bring back to the table. It’s tense, unique, and just the right amount of chaotic, and it’s one I can see sticking around in my collection for a long time.

Zatu Review Summary

The Sheep

The Sheep

€59,82

€77,21

Zatu Score

87%

Rating

Artwork
star star star star star
Complexity
star star star star star
Replayability
star star star star star
Interaction
star star star star star
Component Quality
star star star star star
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