{"title":"Volko Ruhnke","description":null,"products":[{"product_id":"fire-in-the-lake-update-kit","title":"Fire in the Lake Update Kit","description":"\u003cp\u003eThis update kit includes the components necessary to upgrade the 1st edition version of Fire in the Lake to 2nd Printing (2018 Edition). It includes the following: Full deck of playing cards (10 cards with changes from the original cards and 80 cards with icon additions), 1 x updated Rules booklet, 1 x booklet containing the updated PB Tutorial and 1-player example section, 4 x updated Player Aid Card 1 Factions (foldout), 2 x updated Player Aid Card 2 Flowcharts (foldout), 2 x updated Player Aid Card 4 Sequence (single sheet).\u003c\/p\u003e\n","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":56050045452666,"sku":"ZBG-GMT1409-18UD","price":38.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Fire-in-the-Lake-Update-Kit.jpg?v=1760984573"},{"product_id":"fire-in-the-lake-second-edition","title":"Fire in the Lake Second Edition","description":"\u003cp\u003eVolume IV in GMT's COIN Series dives headlong into the momentous and complex battle for South Vietnam. A unique multi-faction treatment of the Vietnam War, Fire in the Lake will take 1 to 4 players on US heliborne sweeps of the jungle and Communist infiltration of the South, and into inter-allied conferences, Saigon politics, interdiction of the Ho Chi Minh Trail, air defense of Northern infrastructure, graduated escalation, and media war. Renowned designer and modern warfare expert Mark Herman joins COIN Series creator Volko Ruhnke for a collaborative production not to be missed. Fire in the Lake features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, and A Distant Plain, with a pack of twists that take the Series to another level, including: Pivotal events that trump initiative (Tet Offensive, Vietnamization, Easter Offensive, and Linebacker II), Inter-coup campaign effects that vary by RVN leader, Counterinsurgent guerrillas (US-led Irregulars and ARVN Rangers), Insurgent troops (NVA) for direct force-on-force engagements, Tunneled VC and NVA bases, Trail construction and degradation, A larger-than-ever event deck for even greater play variety, Short and medium-length scenarios with either random or period-event options.\u003c\/p\u003e\n","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":56050046173562,"sku":"ZBG-GMT1409","price":77.95,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Fire-in-the-Lake-Second-Edition.jpg?v=1760984575"},{"product_id":"andean-abyss-second-printing","title":"Andean Abyss Second Printing","description":"\u003cp\u003eColombia in the 1990s hosted one of the world's last Marxist guerrilla armies, brutal drug lords, and right-wing death squads and appeared close to failing as a state. A decade later, its Marxists had lost their top leaders and rural sanctuary, its big drug bosses were dead or in prison, and its paramilitaries were negotiating demobilization. The Government had extended its writ to most of the countryside, restored its popularity, and improved the economy and respect for human rights. Andean Abyss takes 1 to 4 players into this multifaceted campaign for control of Colombia: guerrillas and police, kidnapping and drug war, military sweeps and terror. Each of four factions deploys distinct capabilities and tactics to influence Colombian affairs and achieve differing goals. Players place and maneuver 160 wooden pieces across a colorful map and exploit event cards that cannot be fully predicted. Accessible mechanics and components put the emphasis on game play, but Andean Abyss also provides an engrossing model of insurgency and counterinsurgency in Colombia - smoothly accounting for population control, lines of communication, terrain, intelligence, foreign aid, sanctuaries, and a host of other political, military, and economic factors.\u003c\/p\u003e\n","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":56050046927226,"sku":"ZBG-GMT1212","price":67.09,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Andean-Abyss-Second-Printing.jpg?v=1760984578"},{"product_id":"a-distant-plain","title":"A Distant Plain","description":"\u003cp\u003eAfghanistan-scene of tribal, ethnic, colonial, and Cold War conflict across the ages. A quick invasion and regime change portended quiet reconstruction and good governance, but it was not to be so. In their sanctuary across Pakistan's border, the Taliban rebuilt for an insurgency that would ensnare the Coalition in the tangle of Afghan rivalries, shifting allegiances, and warlordism that the West could at first only distantly grasp. The latest volume in Volko Ruhnke's COIN Series takes 1 to 4 players into the Afghan conflict of today's headlines, this time in a unique collaboration between two top designers of boardgames on modern irregular warfare. A Distant Plain teams Volko Ruhnke, the award-winning designer of LABYRINTH-The War on Terror, with Brian Train, a designer with 20 years' experience creating influential simulations such as Algeria, Somalia Interventions, Shining Path, and many others. A Distant Plain features the same accessible game system as GMT's recent Andean Abyss but with new factions, capabilities, events, and objectives. Your high-tech forces are capable, but your publics are pressuring you to keep your footprint small: how will you stabilize this complex country and get out? As the Government, how can you run the country when your foreign partners continually redirect your war effort? You can reshape Afghanistan's human terrain by encouraging the resettlement of millions of refugees, and your Coalition-trained forces are potentially the most numerous of any faction. But they are unsteady, and your war chest is not your own: how will you keep your allies' firepower in-country long enough to ensure that you are the top dog once they leave? As the Taliban, how will you come back against the potent forces arrayed against you? Islamism, Pashtun ethnic solidarity, and your Pakistani friends behind you will help you recruit and move with ease amidst the enemy. But not all Afghanistan is Pashtun, its warlords are treacherous allies at best, your fighters are seasonal, and Pakistan's word is ever uncertain: can you sting the occupier and his puppets to reawaken Islamic revolution without drawing an unrelenting fire upon yourself? As the Warlords, how will you secure your traditional ways against the intrusive centralizers of Kabul and the Taliban? You profit from the country's lucrative opium crop, and your money can talk loudly to the Government's venal officials. But your fighters have neither the equipment of the Coalition, the numbers of the national army and police, nor the fanaticism of the Taliban: how will you block this latest cast of combatants from unifying the country and imposing their rule on you? Afghanistan is not Colombia! A Distant Plain adapts familiar Andean Abyss mechanics to the conditions of Afghanistan without adding rules complexity. A snap for COIN Series players to learn, A Distant Plain will transport them to a different place and time. New features include: Coalition-Government joint operations. Volatile Pakistani posture toward the conflict. Evolution of both COIN and insurgent tactics and technology. Government graft and desertion. Coalition casualties. Afghan returnees. Pashtun ethnic terrain. Multiple scenarios. A deck of 72 fresh events. ... and more.\u003c\/p\u003e\n","brand":"GMT Games","offers":[{"title":"Default Title","offer_id":56050164433274,"sku":"ZBG-GMT1310","price":77.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/A-Distant-Plain.jpg?v=1760985078"}],"url":"https:\/\/zatu.com\/en-fr\/collections\/volko-ruhnke.oembed","provider":"Zatu Games","version":"1.0","type":"link"}