{"title":"Red Raven Games","description":null,"products":[{"product_id":"sleeping-gods-primeval-peril-retail-edition","title":"Sleeping Gods: Primeval Peril - Retail Edition","description":"\u003cp\u003eSleeping Gods: Primeval Peril is a short standalone campaign for one or two players, but will include a variant for playing with 3-4, set in the world of Sleeping Gods and using the same rules.\u003c\/p\u003e\n\u003cp\u003ePrimeval Peril is set on a dangerous river that winds through lush jungle. It includes new characters and stories so that nothing from the Sleeping Gods base game is spoiled.\u003c\/p\u003e\n","brand":"Red Raven","offers":[{"title":"Default Title","offer_id":56048022520186,"sku":"ZBG-RVM029","price":32.09,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Sleeping-Gods-Primeval-Peril-Retail-Edition.jpg?v=1760976091"},{"product_id":"sleeping-gods-primeval-peril","title":"Sleeping Gods: Primeval Peril","description":"\u003cp\u003eSleeping Gods: Primeval Peril is a short standalone campaign for one or two players, but will include a variant for playing with 3-4, set in the world of Sleeping Gods and using the same rules.\u003c\/p\u003e\n\u003cp\u003ePrimeval Peril is set on a dangerous river that winds through lush jungle. It includes new characters and stories so that nothing from the Sleeping Gods base game is spoiled.\u003c\/p\u003e\n\u003cp\u003ePreliminary Components:\u003cbr\u003e\n120+ cards\u003cbr\u003e\nrulebook\u003cbr\u003e\nstorybook\u003cbr\u003e\nAtlas\u003cbr\u003e\n20 cardboard tokens\u003cbr\u003e\n25 Damage tokens\u003cbr\u003e\n20 Power tokens\u003cbr\u003e\n5 character boards\u003cbr\u003e\n1 Boat card and standee\u003cbr\u003e\nCampaign map sheets\u003cbr\u003e\n1 Combat die\u003c\/p\u003e\n","brand":"Kickstarter","offers":[{"title":"Default Title","offer_id":56048263102842,"sku":"ZKS-SLEEPGODSPP","price":30.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Sleeping-Gods-Primeval-Peril.jpg?v=1760977047"},{"product_id":"sleeping-gods-distant-skies-collectors-edition","title":"Sleeping Gods: Distant Skies Collectors Edition","description":"\u003cp\u003eThe Gamefound Collector's edition comes in a bigger and nicer box (featuring gold foil and embossing) than the retail edition, features a painted airplane miniature, and includes 3 extra combat dice, 15 metal stamina tokens, a miniature for each of the five playable characters (the retail edition has cardboard standees, also included in the Collector's edition), and the Thunderstorm Isle expansion.\u003c\/p\u003e\n\u003cp\u003eThe Gamefound edition was also bundled with the Sleeping Gods: Primeval Peril (Gamefound edition).\u003c\/p\u003e\n\u003cp\u003eThunderstorm Isle\u003c\/p\u003e\n\u003cp\u003eThunderstorm Isle is a faraway location outside of the atlas that you can fly to in your plane. It includes 40 adventure and quest cards, a new map, wandering encounters, and a small storybook.\u003c\/p\u003e\n\u003cp\u003eThis is a wet and muddy isle filled with danger and mysteries. Also, you must take care not to be struck by lightning in the almost ever-present storms!\u003c\/p\u003e\n\u003cp\u003eYou can include this expansion in any of your Distant Skies campaigns, even your first. Unlike the distant locations in the game, Thunderstorm Isle is an entire map with multiple locations. Explore Thunderstorm Isle at any time by using a flight action. To leave the island, simply move to your plane and return to the game atlas.\u003c\/p\u003e\n","brand":"Red Raven Games","offers":[{"title":"Default Title","offer_id":56048477503866,"sku":"ZKS-SGDSCE","price":85.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Sleeping-Gods-Distant-Skies-Collectors-Edition.jpg?v=1760977926"},{"product_id":"sleeping-gods-dungeons","title":"Sleeping Gods Dungeons","description":"\u003cp\u003eSleeping Gods: Dungeons adds six dungeons to Sleeping Gods. Each dungeon includes a map and stories. In a dungeon, gameplay will be slightly altered from the regular game.\u003c\/p\u003e\n\u003cp\u003eEach map is printed on thick card stock (Letter-sized, 8.5-11 inches). A separate dungeon booklet contains all of the descriptions, encounters, and puzzles that you'll experience as you explore.\u003c\/p\u003e\n\u003cp\u003eYou can access these dungeons at specific locations in the atlas of the Sleeping Gods base game. When you reach a location that contains a dungeon, you can choose to read from the standard storybook, or instead explore the dungeon that is located there. The specified location number is listed in the top left corner of the dungeon map.\u003c\/p\u003e\n\u003cp\u003eEach dungeon holds dangerous traps, vicious monsters, and treasure that you can find. Because dungeons take longer to explore than a standard location, there are a few small changes to game play when you enter one. While in the dungeon, players take turns taking two actions each, which include moving to new rooms, examining your surroundings, and more.\u003c\/p\u003e\n","brand":"Red Raven","offers":[{"title":"Default Title","offer_id":56049007952250,"sku":"ZBG-RVM025","price":11.64,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Sleeping-Gods-Dungeons.jpg?v=1760980119"},{"product_id":"sleeping-gods-tides-of-ruin-expansion","title":"Sleeping Gods: Tides of Ruin Expansion","description":"\u003cp\u003eThe Wandering Sea is vast, filled with hidden treasures and lost totems. To the far south lies Zokmere, the sanctuary city, where hundreds of splintered houses cling to the jungle hills in a turquoise bay. In the northeast, the gods hide the remains of a sprawling city, and the history of their malice. Ready your crew. New dangers and adventures await.\u003c\/p\u003e\n\u003cp\u003eSleeping Gods: Tides of RuinÂ expands the world ofÂ Sleeping GodsÂ with a second atlas, accompanying storybook, new adventure cards, enemies, events, and more. Seamlessly combine this expansion with the base game to make the world even larger.\u003c\/p\u003e\n\u003cp\u003ePlayers: 1-4\u003c\/p\u003e\n\u003cp\u003ePlaying Time: 60-1200 Min\u003c\/p\u003e\n\u003cp\u003eAge: 13+\u003c\/p\u003e\n","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":56049649025402,"sku":"ZBG-RVM024","price":34.89,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Sleeping-Gods-Tides-of-Ruin-Expansion.jpg?v=1760982903"},{"product_id":"sleeping-gods","title":"Sleeping Gods","description":"\u003cp\u003e\"Are the stars unfamiliar here?\" she asked, and the sky grew suddenly dark, the star's patterns alien and exotic. \"This is the Wandering Sea. The gods have brought you here, and you must wake them if you wish to return home.\"\u003c\/p\u003e\n\u003cp\u003eInÂ Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, theÂ Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home.\u003c\/p\u003e\n\u003cp\u003eSleeping GodsÂ is a campaign game. Each session can last as long as you want. When you are ready to take a break, you mark your progress on a journey log sheet, making it easy to return to the same place in the game the next time you play. You can play solo or with friends throughout your campaign. It's easy to swap players in and out at will. Your goal is to find at least fourteen totems hidden throughout the world. Like reading a book, you'll complete this journey one or two hours at a time, discovering new lands, stories, and challenges along the way.\u003c\/p\u003e\n\u003cp\u003eSleeping GodsÂ is an atlas game. Each page of the atlas represents only a small portion of the world you can explore. When you reach the edge of a page and you want to continue in the same direction, you simply turn to a new page and sail onward.\u003c\/p\u003e\n\u003cp\u003eSleeping GodsÂ is a storybook game. Each new location holds wild adventure, hidden treasures, and vivid characters. Your choices affect the characters and the plot of the game, and may help or hinder your chances of getting home!\u003c\/p\u003e\n\u003cp\u003eWelcome to a vast world. Your journey starts now.\u003c\/p\u003e\n\u003cp\u003ePlayers: 1-4\u003c\/p\u003e\n\u003cp\u003ePlaying Time: 60-1200 Min\u003c\/p\u003e\n\u003cp\u003eAge: 13+\u003c\/p\u003e\n","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":56049649123706,"sku":"ZBG-RVM023","price":81.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Sleeping-GodsSleeping-Gods-InsideSleeping-Gods-Back.jpg?v=1760982903"},{"product_id":"deep-vents","title":"Deep Vents","description":"\u003cp\u003eAlong cracks in the ocean floor, plumes of black and white superheated water pump relentlessly into the depths. They provide precious heat to the near freezing abyssal waters of the deep as well as a bounty of minerals. Microscopic archaea and other extremophiles live off the heat and minerals to form the base of a unique food chain that hosts a variety of exotic deep sea creatures.\u003c\/p\u003e\n\u003cp\u003eIn Deep Vents, players each control their own hydrothermal ecosystem to which they add new life and geological features each turn, competing to survive in the unforgiving depths by being efficient and preying on nearby systems with a host of strange and deadly predators.\u003c\/p\u003e\n\u003cp\u003eStart each turn by drafting a tile from the five on display - placing one archaeon, the currency of the game - on each tile you skip. Place this tile adjacent to each other tile in your ecosystem, then either grow or trigger each tile in your ecosystem, moving through them from top to bottom, left to right, and growing or triggering them individually as you like. When you grow a tile, you place archaea on it, whether a set amount or a varying number depending on other tiles in your ecosystem; when you trigger a tile, you remove archaea from it to carry out its unique effect: attacking opponents, gaining shells to defend against attacks, moving archaea to your personal supply, and decimating tiles, which leaves them as nothing but a heat source for the remainder of the game.\u003c\/p\u003e\n\u003cp\u003eIf you ever need to discard archaea due to an attack and cannot do so, you must take a shortfall token and ten archaea, then discard archaea as needed. On your turn, you can pay ten archaea to remove a shortfall token - which you want to do because as long as you have one, you can draft only the first tile on display. If you end your turn with two shortfall tokens, you're out of the game.\u003c\/p\u003e\n\u003cp\u003eThe game ends if only one player remains in play (with that player winning) or after eight rounds, with players scoring points for archaea and shells in reserve and archaea on tiles. In this case, whoever has the highest score wins.\u003c\/p\u003e\n","brand":"Red Raven","offers":[{"title":"Default Title","offer_id":56049695752570,"sku":"ZBG-RVM026","price":27.19,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Deep-Vents.jpg?v=1760983084"},{"product_id":"roam","title":"Roam","description":"\u003cp\u003eWelcome to Arzium, land of ancient civilizations, bizarre creatures, unexplained wonders, and vibrant characters.\u003c\/p\u003e\n\u003cp\u003eA great sleeping sickness has spread across the land, sending every type of creature to roam for hundreds of miles in a dazed, incoherent march. It's your job to seek them out and wake them from their sleepwalk, recruiting them to help you find even more lost souls!\u003c\/p\u003e\n\u003cp\u003eIn Roam, you and up to three friends compete to find lost adventurers. The game includes more than fifty unique, tarot-sized adventurer cards, which feature characters from Near and Far, Above and Below, and Islebound. The opposite side of each card depicts a landscape split into six squares, and two rows of three of these cards are placed in the center of the playing area to make the board.\u003c\/p\u003e\n\u003cp\u003eEach turn, you may activate one of the adventurer cards in your party by flipping the card face down. Activating an adventurer allows you to place search tokens on the board in the shape depicted on your adventurer card. When every square on a landscape card has been searched, the player who did the most claims the card, finding the lost adventurer and adding them to their party. Each adventurer you add to your party gives you points and a new search pattern that you can use.\u003c\/p\u003e\n\u003cp\u003eWhen searching, you also claim coins, which can be spent to use special actions or purchase artifacts with useful powers. When one player has ten adventurers in their party, the game ends, and the player with the most points wins.\u003c\/p\u003e\n","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":56049833116026,"sku":"ZBG-RVM022","price":29.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Roam.jpg?v=1760983705"},{"product_id":"the-ancient-world-second-edition","title":"The Ancient World Second Edition","description":"\u003cp\u003eIn an ancient world forgotten by time, enormous titans terrorize the land. Five tribes have been fleeing from the titans for centuries, but things are about to change. Growing city-states pledge to end the reign of terror, determined to take on the titans and make the world a safer place for all. Each city-state competes to attract the tribes, eager for the strength of the combined peoples, who are now leaving behind old traditions with the hope that the titans can be defeated once and for all.\u003c\/p\u003e\n\u003cp\u003e In The Ancient World, players compete to grow the largest and most influential city-state by managing citizens, treasury, and military and by defeating titans. Players take turns sending citizens to take special actions or using military cards to attack titans. One of the actions a citizen can perform is to build Empire cards, which give more citizens, money, and abilities.\u003c\/p\u003e\n\u003cp\u003e A city-state's influence in the world is measured by sets of tribe banners that it owns. Each Empire card has one or more tribe banners, and tribe banners can also be gained by defeating titans. Players gain victory points (VPs) for sets of tribe banners. After six rounds, the player with the most VPs from sets of tribe banners wins.\u003c\/p\u003e\n\u003cp\u003e The second edition features:\u003c\/p\u003e\n\u003cp\u003e - Numbered, limited edition boxes\u003cbr\u003e\n - Designer's signature printed in metallic ink\u003cbr\u003e\n - Revised and new titans\u003cbr\u003e\n - Larger, revised player boards\u003cbr\u003e\n - Expanded game play, including a new resource: AMBROSIA\u003cbr\u003e\n - Titans now attack YOU!\u003cbr\u003e\n - Updated district and empire cards\u003c\/p\u003e\n","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":56049886724474,"sku":"ZBG-RVM021","price":48.49,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/The-Ancient-World-Second-Edition.jpg?v=1760983940"},{"product_id":"8-minute-empire-legends","title":"8 Minute Empire: Legends","description":"\u003cp\u003eBuild a small empire in a land of legends!\u003c\/p\u003e\n\u003cp\u003e Eight-Minute Empire: Legends is a standalone sequel to the area control game Eight-Minute Empire and does not require the original game to play. Just like the original game, players take turns selecting a card from six on display. The card has an action that the player takes immediately, and actions help players take over the map - but what's new and different in this version?\u003c\/p\u003e\n\u003cp\u003e Instead of goods, cards now have special abilities, which give players unique advantages and ways to break the rules throughout the game\u003cbr\u003e\n Each card has a unique, beautiful illustration of a fantasy creature or location\u003cbr\u003e\n A modular board for increased variety\u003cbr\u003e\n New variants\u003cbr\u003e\n Is Eight-Minute Empire: Legends still playable in eight minutes? Yes, but only if you hurry!\u003c\/p\u003e\n\u003cp\u003e Eight-Minute Empire: Legends is a quick game that implements the Civilization\/Exploration theme using card-driven area control (by placing armies and cities in a small map) and set collection (by getting abilities from the cards). Players spread through the map in order to collect points at the end of the game by having majorities in regions and continents. All actions (such as land or sea movement, army production, or the founding of cities) are driven by cards that are face-up (six at a time) and available by increasing prices. Cards also belong to sets, which also give points when the game ends if properly collected.\u003c\/p\u003e\n","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":56049903632762,"sku":"ZBG-RED002","price":11.59,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/ZBG-RED002.jpg?v=1760984026"},{"product_id":"megaland","title":"Megaland","description":"\u003cp\u003e\u003c!-- wp:fl-builder\/layout --\u003e\u003c\/p\u003e\n\u003cp\u003eAre you ready to run? Push your luck in the video game world of Megaland to fight monsters (and bunnies) and collect coins!\u003c\/p\u003e\n\u003cp\u003eAt the start of each round, each player places their character on the level tile, then draws one treasure and places it above their character board. Once everyone does this, draw the topmost level card to see whether players suffer damage from the monster on it. Players can then decide whether to leave the round and bank their treasures, or whether to press on; if they go on, they draw another treasure card, then reveal the next level card. If you take total damage equal to your number of hearts, you fail and are out of the round, losing any treasure that you had.\u003c\/p\u003e\n\u003cp\u003eOnce everyone has left the round, whether by being knocked out or by passing and banking their treasures, players can buy building cards, such as bowling alleys, arcades, and soap makers. Buildings cost 1-5 treasures, and you must pay different treasures when buying a building that costs more than 1. Each building gives a one-time or permanent effect. Maybe you'll collect jump tokens that you can use to clear monsters so that you don't take damage; maybe you'll acquire a hospital that gives you coins when neighboring players fail the level; maybe you'll buy more hearts to let you run farther in the future; and maybe you'll collect coins, which can be the most precious item of all since the game ends after the round that someone collects 20 coins. Whoever has the most coins at that time wins!\u003c\/p\u003e\n\u003cp\u003eMegaland contains six starred building types that are used in each game, along with seventeen other building types, with only seven of them being used in any game.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003c!-- \/wp:fl-builder\/layout --\u003e\u003c\/p\u003e\n","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":56049960419706,"sku":"ZBG-RRVG695001","price":20.49,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Megaland.jpg?v=1760984221"},{"product_id":"haven","title":"Haven","description":"\u003cp\u003eThe mystical forest has been home and haven to beasts, spirits, and forgotten gods for thousands of years. While the Haven Guardian slumbers, a nearby human village has grown into a city, hungry to control the powers of the forest. Can the forest creatures discover enough potent lore to defend their ancient home from the oppressive city? Or will the city use this lore to power their machines and turn the forest against itself? The battle for Haven begins! In HAVEN, you and your opponent battle for control of a mystical forest. The Haven Guardian, spirit of the forest, sleeps deeply and can no longer protect its kingdom. One of you controls the City in an effort to master the vulnerable forest using Stone Lore and machines. The other plays as the Forest and its creatures who defend their home with the aid of Leaf Lore and forest spirits. To obtain the power needed to oppose your enemy, you must send Seekers to compete for the Lore controlled by Elementals, ancient beings who bestow the Lore on those who seek it. Seekers also engage in combat for control of Shrines on the board, scoring you bonus points if you occupy a majority of Shrines surrounding forest Havens. When one type of Lore is depleted or one Elemental has left the board, the Haven Guardian awakens and the player with the higher score masters the forest - or defends it from harm - and wins the game.\u003c\/p\u003e\n","brand":"Red Raven","offers":[{"title":"Default Title","offer_id":56050043814266,"sku":"ZBG-RVN019","price":18.89,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Haven.jpg?v=1760984567"},{"product_id":"san-juan","title":"San Juan","description":"\u003cp\u003eSan Juan is a card game based on Puerto Rico. The deck of 110 cards consists of production buildings (indigo, sugar, tobacco, coffee, and silver) and \"violet\" buildings that grant special powers or extra victory points. Cards from the hand can be either built or used as money to build something else; cards from the deck are used to represent goods produced by the production buildings, in which case they are left face-down. A seven-card hand limit is enforced once per round.\u003c\/p\u003e\n\u003cp\u003eIn each round (or governorship), each player in turn selects from one of the available roles, triggering an event that usually affects all players, such as producing goods or constructing buildings. The person who picks the role gets a privilege, such as producing more goods or building more cheaply.\u003c\/p\u003e\n\u003cp\u003eThough similar in concept to Puerto Rico, the game has many different mechanisms. In particular, the game includes no colonists and no shipping of goods; goods production and trading are normally limited to one card per phase; and trades cannot be blocked. Victory points are gained exclusively by building, and the game ends as soon as one player has put up twelve buildings.\u003c\/p\u003e\n","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":56050084905338,"sku":"ZBG-RVN81206","price":24.49,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/San-Juan.jpg?v=1760984737"},{"product_id":"klondike-rush","title":"Klondike Rush","description":"\u003cp\u003eKlondike Rush is a bidding\/stock game in a gold rush setting in which players build mines along different routes. Players also get a chance to score a big reward if they hunt down a wild monster that's been scaring the miners...\u003c\/p\u003e\n","brand":"Red Raven","offers":[{"title":"Default Title","offer_id":56050086084986,"sku":"ZBG-RVM016","price":3.49,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/ZBG-RVM016.jpg?v=1760984740"},{"product_id":"near-and-far-amber-mines-exp","title":"Near and Far: Amber Mines Expansion","description":"\u003cp\u003eGolden Amber fills the deep mines, it's fiery, cold embers glowing in the ancient rocks. Scholars say that the Arzians valued it above gold or silver, and wore it as a sign of wealth. Perhaps the rare substance holds forgotten secrets about the long-dead empire and their lust for power?\u003c\/p\u003e\n\u003cp\u003e Near and Far: Amber Mines is the first expansion to Near and Far. It includes modules that you can add or remove according to your preferences. The modules are detailed below.\u003c\/p\u003e\n\u003cp\u003e Amber Mines\u003c\/p\u003e\n\u003cp\u003e This module includes a new Mine tile which you place over the top of the Mine on the town board. It also includes a deck of 43 Amber Mine cards that players can explore.\u003c\/p\u003e\n\u003cp\u003e Magic\u003c\/p\u003e\n\u003cp\u003e This module includes a new Mystic's Hut tile (that is combined with the new Mine), a Magic Track tile, and a deck of 30 Spell cards with powerful abilities.\u003c\/p\u003e\n\u003cp\u003e New General Store\u003c\/p\u003e\n\u003cp\u003e This module includes a new General Store tile which you place over the top of the General Store on the town board. It has slightly altered actions and gives players another way to place camps.\u003c\/p\u003e\n\u003cp\u003e New Threat Cards\u003c\/p\u003e\n\u003cp\u003e This module includes 13 new threat cards. These cards replace the original deck of threat cards in Near and Far.\u003c\/p\u003e\n","brand":"Red Raven Games","offers":[{"title":"Default Title","offer_id":56050096603514,"sku":"ZBG-RVM018","price":17.79,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Near-and-Far-Amber-Mines-Exp.jpg?v=1760984788"},{"product_id":"empires-void-ii","title":"Empires of the Void II","description":"\u003cp\u003eIn Empires of the Void II, you have been given a mission to establish a foothold at the fringe of the galaxy for your galactic empire. The game begins when your massive Worldships reach the fringe, where you must explore, wage war, use diplomacy, and construct buildings to gain victory. The fringe is sparsely populated and the few local sentient species are struggling to survive, leaving huge regions of planets open for exploration and colonization. Many species are eager to ally themselves with a powerful empire to gain security and stability in a chaotic and difficult time.\u003c\/p\u003e\n\u003cp\u003eThe Kurross Empire emerged from the deep, endless pool of space, dark and undetectable. They crushed Earth's paltry fleet within a week, and broke through the great planetary shield that protected the surface. Bright blue oceans turned to an irradiated wasteland as they bombarded the planet, shredding the remnants of thousands of years of human history. Markan, last captain of Earth's forces, made a final, desperate attempt to survive, salvaging an abandoned Worldship from hundreds of years past. She took command and headed for the fringe of the galaxy, where there was a chance to gain a foothold, grow in strength, and find new allies for the fight against the Kurross. Earth's long-time enemies, the Zun and Decima Empires, soon followed in their own Worldships, leaving behind decimated worlds and lost family, determined to stake their own claim of the fringe.\u003c\/p\u003e\n\u003cp\u003eAs you explore and interact with planets, you will discover unfolding stories of the fringe. Each inhabited planet is home to a unique alien species, with their own goals, values, and problems. Will you give aid by fighting off pirates, transporting goods, and curing strange diseases? Or will you invade and rule with a cruel hand? This may be your last chance to prepare before the Kurross meet you again.\u003c\/p\u003e\n","brand":"Red Raven Games","offers":[{"title":"Default Title","offer_id":56050103714170,"sku":"ZBG-RVM017","price":58.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Empires-of-the-Void-II.jpg?v=1760984814"},{"product_id":"broom-service","title":"Broom Service","description":"\u003cp\u003eScore the most victory points by delivering potions via Broom Service throughout the magical realm.\u003c\/p\u003e\n\u003cp\u003eBroom Service is a card-based game that combines luck and skill and balances timely bluffing with clever hand management.\u003c\/p\u003e\n\u003cp\u003eRemake of award-winning Witch's Brew:\u003c\/p\u003e\n\u003cp\u003eNew theme! Now with 3 types of roles: witches, druids, and gatherers.\u003cbr\u003e\nDrizzelda, the weather fairy, helps chase away the bad weather.\u003cbr\u003e\nNew illustrations and game pieces.\u003cbr\u003e\nSame style of play, and by the same game designer as Witch?s Brew.\u003cbr\u003e\nNew version also includes a 2-player version.\u003cbr\u003e\nThe game is played over 7 rounds, with 4 turns per round. Each round, players simultaneously select 4 of their 10 role cards, and then they take turns playing one role at a time. Each role has a brave action and a cowardly action; the brave action is stronger, but riskier, as another player could steal the action from you later; the cowardly action is safer, but not as robust. How well can you bluff your opponents?\u003c\/p\u003e\n\u003cp\u003eUse the gatherer roles to collect ingredients to make potions, the witch roles to zoom around on your broom to different areas, and the witch or druid roles to deliver the potions, collecting victory points as you go. Chase away lightning clouds with the help of the weather fairy, and keep an eye on the event cards that change game play, one event per round.\u003c\/p\u003e\n\u003cp\u003eThe winner is the player with the most victory points after all 7 rounds are complete and end-of-game bonus points have been awarded.\u003c\/p\u003e\n","brand":"Ravensburger","offers":[{"title":"Default Title","offer_id":56050109415802,"sku":"ZBG-RVN81083","price":31.09,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Broom-Service.jpg?v=1760984835"},{"product_id":"8-minute-empire","title":"8 Minute Empire","description":"\u003cp\u003eBuild an empire and conquer the land in around eight minutes! Easy to Learn 8 to 20 Minute Play Time Suitable for ages 12 to 99 2 to 5 players\u003c\/p\u003e\n","brand":"Ludo Fact","offers":[{"title":"Default Title","offer_id":56050137366906,"sku":"ZBG-RED001","price":17.29,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/8-Minute-Empire.jpg?v=1760984974"},{"product_id":"near-and-far","title":"Near and Far","description":"\u003cp\u003e\u003c!-- wp:fl-builder\/layout --\u003e\u003c\/p\u003e\n\u003cp\u003eFour wanderers search for the Last Ruin, a city that legends say contains an artifact that will grant the greatest desires of the heart. A lost love, redemption, acceptance, a family rejoined-- these are the fires that fuel the wanderers' journeys, but can they overcome their own greed and inner demons on the way? In Near and Far, you and up to three friends explore many different maps in a search for the Last Ruin, recruiting adventurers, hunting for treasure, and competing to be the most storied traveler. You must collect food and equipment at town for long journeys to mysterious locales, making sure not to forget enough weapons to fight off bandits, living statues, and rusty robots! Sometimes in your travels you'll run into something unique and one of your friends will read what happens to you from a book of stories, giving you a choice of how to react, creating a new and memorable tale each time you play. Near and Far is a sequel to Above and Below and includes a book of encounters. This time players read over ten game sessions to reach the end of the story. Each chapter is played on a completely new map with unique art and adventures. Answer the call of the ruins and begin your journey.\u003c\/p\u003e\n\u003ch3\u003eVIDEO\u003c\/h3\u003e\n\u003cp\u003e\u003ciframe src=\"https:\/\/www.youtube.com\/embed\/nFiNJ07cgnA\" width=\"100%\" height=\"450\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003ch3\u003eBLOG\u003c\/h3\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/www.board-game.co.uk\/product\/near-and-far\/\" target=\"_self\" rel=\"noopener noreferrer\"\u003e\u003cimg title=\"Near and Far Review\" src=\"https:\/\/mk0boardgamecouuiio4.kinstacdn.com\/wp-content\/uploads\/blogs\/Near-and-Far-Review-1.jpg\" alt=\"Near and Far Review\" width=\"940\" height=\"330\" data-lazy-type=\"image\" data-src=\"https:\/\/mk0boardgamecouuiio4.kinstacdn.com\/wp-content\/uploads\/blogs\/Near-and-Far-Review-1.jpg\"\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003eAre you familiar and do you enjoy choose your own adventure \u003ca href=\"https:\/\/www.board-game.co.uk\/product-category\/books\/\"\u003ebooks\u003c\/a\u003e? The ones where at the end of each chapter you have to make a choice that dictated the next chapter you read? Designed to give you the feeling of being, Indiana Jones, Captain Nemo or maybe even \u003ca href=\"https:\/\/www.board-game.co.uk\/product\/conan-core-box\/\"\u003eConan the Barbarian\u003c\/a\u003e?\u003c\/p\u003e\n\u003cp\u003eThe ones which finish the chapter with things like “Do you fight the Orc? turn to page 68. Or do you run away? Turn to page 125” with titles like. Journey Under the Sea, the Lost Jewels of Nabooti, Mystery of the Maya or House of Danger? If so you will love this!\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eIf this sounds familiar go to chapter three. \u003c\/strong\u003e\u003cstrong\u003eOtherwise go to chapter two.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch3\u003eChapter Two\u003c\/h3\u003e\n\u003cp\u003eAt it’s very core, Near and Far is a story-telling adventure. Once you have mastered the rules, which will only take two or three play-throughs on the introduction adventure, you will find that the game play is quick and straightforward - while at the same time providing lots of choices for customising your path through the story.\u003c\/p\u003e\n\u003cp\u003eQuests, Threats, Mining, Recruiting adventurers or even hiring “Pack-birds” to carry your treasure (think a cross between a Kiwi and a Donkey). Each section of the story ends after a player has placed their last tent.\u003c\/p\u003e\n\u003cp\u003eWhere Near and Far diverges from the one play and finished category though is that this is no “one trick pony.”In fact there are three play modes each with their own unique play system based on the core story telling ideal.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTo find out more about the play modes go to chapter three. \u003c\/strong\u003e\u003cstrong\u003eOtherwise go to chapter four.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch3\u003eChapter Three\u003c\/h3\u003e\n\u003cp\u003eNear and Far’s multiple play-modes turn the re-playability dial right up to 10. Giving you the options of playing a full Campaign Mode. A one shot Arcade Mode or even the Characters Story Mode.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eCampaign Mode.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThis is a story that takes you across all the maps in the atlas. You will keep track of your experience points, talents and side quests. Some of your available quests will change based on your actions through the use of the Keyword system.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eArcade Mode.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eYou can freely dip into and out of any map in the atlas. Playing a single-shot game experience, lasting for 90-120 minutes depending on number of players and level of familiarity with the game. You do not need to keep track of any experience points. Your characters won’t level-up (gain talents).\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eCharacter Mode.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eThis is a chance to develop your character's story. Thereby adding depth and personality to your chosen character (there are eight base characters to choose from). You will pick three maps from the atlas and play those, plus the final 11th map. Keep track of your quests, experience points, talents, and keywords. Adding a level of richness and immersion to the characters that you do not often see in board games.\u003c\/p\u003e\n\u003cp\u003eBoth the Campaign mode and the Character mode have their own set of rules on how to play, and their own set of quests to read from the book. The quest book is big, clearly laid out and intelligently they have spiral bound it. Making it easy to read. The Arcade mode has adventure \u003ca href=\"https:\/\/www.board-game.co.uk\/product-category\/card-games-2\/\"\u003ecards\u003c\/a\u003e instead of using the quest book. This helps stop you accidentally learning spoilers to the main through arcade play.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eThink it sounds like an \u003ca href=\"https:\/\/www.board-game.co.uk\/product-category\/board-games\/fantasy-rpg\/\"\u003eRPG\u003c\/a\u003e, go to chapter two. \u003c\/strong\u003e\u003cstrong\u003eOtherwise go to chapter four.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003ca href=\"https:\/\/www.board-game.co.uk\/product\/near-and-far\/\" target=\"_self\" rel=\"noopener noreferrer\"\u003e\u003cimg title=\"Near and Far Review\" src=\"https:\/\/mk0boardgamecouuiio4.kinstacdn.com\/wp-content\/uploads\/2017\/07\/Near-and-Far-Review.jpg\" sizes=\"(max-width: 900px) 100vw, 900px\" srcset=\"https:\/\/mk0boardgamecouuiio4.kinstacdn.com\/wp-content\/uploads\/2017\/07\/Near-and-Far-Review.jpg 900w, https:\/\/mk0boardgamecouuiio4.kinstacdn.com\/wp-content\/uploads\/2017\/07\/Near-and-Far-Review-300x100.jpg 300w, https:\/\/mk0boardgamecouuiio4.kinstacdn.com\/wp-content\/uploads\/2017\/07\/Near-and-Far-Review-768x256.jpg 768w, https:\/\/mk0boardgamecouuiio4.kinstacdn.com\/wp-content\/uploads\/2017\/07\/Near-and-Far-Review-180x60.jpg 180w, https:\/\/mk0boardgamecouuiio4.kinstacdn.com\/wp-content\/uploads\/2017\/07\/Near-and-Far-Review-600x200.jpg 600w\" alt=\"Near and Far Review\" width=\"900\" height=\"300\" data-lazy-type=\"image\" data-src=\"https:\/\/mk0boardgamecouuiio4.kinstacdn.com\/wp-content\/uploads\/2017\/07\/Near-and-Far-Review.jpg\" data-srcset=\"\"\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003ch3\u003eChapter Four\u003c\/h3\u003e\n\u003cp\u003eWhat is this about an Atlas you ask? Ingeniously to aid in the immersion of the story based aspect of the game. Instead of just having one game board which would mean visiting the same locations again and again and again….add infinitum.\u003c\/p\u003e\n\u003cp\u003eRyan Lukat and \u003ca href=\"http:\/\/redravengames.squarespace.com\/\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eRed Raven Games\u003c\/a\u003e have in fact provided you with a book of maps called the Atlas. This is again Spiral bound, meaning that it opens out into a full sized game board for each map. Each one is distinct and different. Again adding to the story immersion aspect.\u003c\/p\u003e\n\u003cp\u003eAlongside the Atlas you have a Town Board which is double-sided with one as dusk and one as day. Here you farm, mine, trade, recruit adventurers and gain treasure to aide you. The Town Board is the only place that player interaction really takes place. This is because usually no two players can occupy the same town location without duelling first (except for the Saloon, everyone is friendly there).\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTo find out about duelling go to chapter five. \u003c\/strong\u003e\u003cstrong\u003eTo find out about fighting go to chapter five (b). \u003c\/strong\u003e\u003c\/p\u003e\n\u003ch3\u003eChapter Five\u003c\/h3\u003e\n\u003cp\u003eDuelling, as previously mentioned is generally the only real player interaction that takes place. This area has really been stripped right back to allow them to focus on the actual story part of the game. The only options available is whether you fight “honourably” or “dishonourably.\"\u003c\/p\u003e\n\u003cp\u003eIf you choose the second option as the attacker you will get +1 to your die roll but you will lose -1 reputation if you win and you can carry out the location’s action. If however you as the attacker manage to lose the duel you “go to jail”.\"\u003c\/p\u003e\n\u003cp\u003eAll this means is that you lose the rest of your go. There is no negative aspect to being the defender except you cannot spend your Hearts to modify you die roll.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eChapter Five (B)\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eFighting and Questing out on the maps in Near and Far is a very simple affair.\u003c\/p\u003e\n\u003cp\u003eYou roll a D6, add to this the total number of swords you have in your adventure party and on Treasure or Artefact cards for combat, or hands for skills and hey presto if your total is higher than that of the target you win.\u003c\/p\u003e\n\u003cp\u003eIt's as simple as that. With questing if you beat the target by +2 there will usually be a bonus as well.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTo find out about Questing go to chapter six. O\u003c\/strong\u003e\u003cstrong\u003etherwise go to my final thoughts.\u003c\/strong\u003e\u003c\/p\u003e\n\u003ch3\u003eChapter Six\u003c\/h3\u003e\n\u003cp\u003eWhat is this Questing thing? For each game session you will have a certain number of quest tokens based on the number of players. These will usually be fairly randomly placed across the map (there are a very few minor restrictions). When you reach a quest location you will have the relevant quest read out to you along with two choices of action. An example of this might be\u003c\/p\u003e\n\u003cp\u003e“You stumble through the undergrowth into a clearing. You spot a child crying on a tree stump. There appears to be a faint glow around him”\u003c\/p\u003e\n\u003cp\u003eDo you\u003c\/p\u003e\n\u003cp\u003eApproach the boy to find out if he is OK? Skill 5\u003c\/p\u003e\n\u003cp\u003eDraw your sword and attack? Combat 7\u003c\/p\u003e\n\u003cp\u003eOnce you have made your decision you roll your D6 add on any modifiers and choose to use any of your remaining hearts to modify the roll even further the outcome result and any relevant rewards will be read out to you.\u003c\/p\u003e\n\u003ch3\u003eFinal Thoughts on Near and Far\u003c\/h3\u003e\n\u003cp\u003eIf you've wanted a \u003ca href=\"https:\/\/www.board-game.co.uk\/product-category\/board-games\/\"\u003eboard game\u003c\/a\u003e like Final Fantasy, Legend of Zelda, then this is your game! Near and Far is a beautiful game. From the first glance you will love the artwork The component quality is top notch (I have the \u003ca href=\"https:\/\/www.board-game.co.uk\/category\/kickstarter\/\"\u003eKickstarter\u003c\/a\u003e exclusive with realistic gems and metal coins).\u003c\/p\u003e\n\u003cp\u003eAfter a quick explanation of the rules you will become immersed. Scampering about town recruiting party members and stocking up on supplies, then out into the world at large. Seeking fame and fortune. Braving untold adventure and dangers.\u003c\/p\u003e\n\u003cp\u003eWill you be competing against other adventurers to secure that quest, recruit that mercenary from the saloon or dig up riches from the mines? You will laugh at some of the stories and find yourself reading them in character as you become more immersed with every play. Having a high score at the end almost feels secondary as the whole point of this game is going on quests and experiencing the stories that unfold.\u003c\/p\u003e\n\u003cp\u003eWhile it is abundantly clear that I genuinely love this game I am not blind to its faults.\u003c\/p\u003e\n\u003cp\u003eThe threats you can encounter moving around the map are not difficult to beat most of the time and do not offer any real peril or threat of injury. The almost complete lack of player interaction will be a big turn off for some.\u003c\/p\u003e\n\u003cp\u003eIf you fail a quest you cannot “retry” next go in fact the overarching need for the story to progress means that failure of a combat, threat or quest is never harsh or even overly negative. This is a story, A journey in a world of Lizards, Robots, Mystics and Nomads. If you can immerse and accept this journey for what it is you will have a lovely time and come away smiling. Depth comes not from the mechanisms or the methods of play but from the story above all else.\u003c\/p\u003e\n\u003cp\u003eOverall, I am very happy to have this game in my collection and look forward to seeing where Ryan Lukat takes us next if he chooses to revisit this world. I am not a fan of too much player interaction but even I feel this is a little light.\u003c\/p\u003e\n\u003cp\u003eRead More \u0026gt;\u003c\/p\u003e\n\u003cp\u003e\u003c!-- \/wp:fl-builder\/layout --\u003e\u003c\/p\u003e\n","brand":"Red Raven Games","offers":[{"title":"Default Title","offer_id":56050148540794,"sku":"ZBG-RVM015","price":65.4,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/ZBG-RVM015-FRONT.jpg?v=1760985034"},{"product_id":"artifacts-inc","title":"Artifacts Inc.","description":"\u003cp\u003eNew York, 1929: A frenzy of interest in antiquity is sweeping the nation! With museums hungry for mysterious and exotic artifacts - and you hungry for adventure - you start up your own archeology company. Untold wonders await within dangerous jungles, harsh deserts, and wind-swept mountains. Will you gain a reputation as the most intrepid and famous adventurer of all time? In Artifacts, Inc., 2-4 players compete to grow the most famous archeology company. Players roll dice, which represent their troop of adventurers, and place them on cards in order to find artifacts, sell them to museums, and purchase new cards representing their company assets. Players can choose to focus on making lots of money by selling artifacts, having museum majorities, creating the best combination of expeditions and buildings, or searching below the waves for lost cities and hidden treasures. The first player to reach 20 reputation triggers the end of the game, and the player with the most total reputation wins!\u003c\/p\u003e\n","brand":"Red Raven","offers":[{"title":"Default Title","offer_id":56050167316858,"sku":"ZBG-RVM008","price":24.29,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Artifacts-Inc.jpg?v=1760985091"},{"product_id":"above-and-below","title":"Above and Below","description":"\u003cp\u003e\u003c!-- wp:fl-builder\/layout --\u003e\u003c\/p\u003e\n\u003cp\u003eYour last village was ransacked by barbarians. You barely had time to pick up the baby and your favorite fishing pole before they started the burning and pillaging. You wandered over a cruel desert, braved frozen peaks, and even paddled a log across a rough sea, kicking at the sharks whenever they got too close, the baby strapped tightly to your back.\u003c\/p\u003e\n\u003cp\u003eThen you found it! The perfect place to make your new home. But as soon as you had the first hut built, you discovered a vast network of caverns underground, brimming with shiny treasures, rare resources, and untold adventure. How could you limit your new village to the surface? You immediately start organizing expeditions and building houses underground as well as on the surface.\u003c\/p\u003e\n\u003cp\u003eWith any luck, you'll build a village even stronger than your last-- strong enough, even, to turn away the barbarians the next time they come knocking.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eAbove and Below\u003c\/strong\u003e\u003c\/em\u003e is a mashup of town-building and storytelling where you and up to three friends compete to build the best village above and below ground. In the game, you send your villagers to perform jobs like exploring the cave, harvesting resources, and constructing houses. Each villager has unique skills and abilities, and you must decide how to best use them. You have your own personal village board, and you slide the villagers on this board to various areas to indicate that they've been given jobs to do. Will you send Hanna along on the expedition to the cave? Or should she instead spend her time teaching important skills to one of the young villagers?\u003c\/p\u003e\n\u003cp\u003eA great cavern lies below the surface, ready for you to explore-- this is where the storytelling comes in. When you send a group of villagers to explore the depths, one of your friends reads what happens to you from a book of paragraphs. You'll be given a choice of how to react, and a lot will depend on which villagers you brought on the expedition, and who you're willing to sacrifice to succeed. The book of paragraphs is packed with encounters of amazing adventure, randomly chosen each time you visit the cavern.\u003c\/p\u003e\n\u003cp\u003eAt the end of the game, the player with the most well-developed village wins!\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eAges 13+\u003c\/li\u003e\n\u003cli\u003e2-4 players\u003c\/li\u003e\n\u003cli\u003e90 minutes playing time\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003c!-- \/wp:fl-builder\/layout --\u003e\u003c\/p\u003e\n","brand":"Red Raven Games","offers":[{"title":"Default Title","offer_id":56050179015034,"sku":"ZBG-RVM009","price":37.89,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/ZBG-RVM009-FRONT.jpg?v=1760985163"},{"product_id":"islebound","title":"Islebound","description":"\u003cp\u003e\u003c!-- wp:fl-builder\/layout --\u003e\u003c\/p\u003e\n\u003cp\u003eIn Islebound, you take command of a ship and crew. You sail to island towns, collecting resources, hiring crew, and commissioning buildings for your capital city. Each building has a unique ability, and your combination of buildings can greatly enhance your strength as a trader, builder, or invader. You also recruit pirates and sea monsters to conquer towns, which, once conquered, allow you to complete the town action for free, and charge a fee to opponents if they want to use it. Alternatively, you can complete events that give influence, which can be used to befriend towns.\u003c\/p\u003e\n\u003cp\u003eThere are many routes to success. Will you be a ruthless conqueror, careful diplomat, or shrewd merchant in your race to the top?\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eAges: 13+\u003c\/li\u003e\n\u003cli\u003e2-4 players\u003c\/li\u003e\n\u003cli\u003e60-120 minutes playing time\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003c!-- \/wp:fl-builder\/layout --\u003e\u003c\/p\u003e\n","brand":"Red Raven Games","offers":[{"title":"Default Title","offer_id":56050179768698,"sku":"ZBG-RVM012","price":38.29,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Islebound.jpg?v=1760985166"},{"product_id":"city-of-iron-second-edition","title":"City of Iron Second Edition","description":"\u003cp\u003eFar away in the beautiful world of Arzium, four small nations compete to become the most powerful, rallying courageous explorers, cunning leaders, brilliant minds, and powerful magicians.The humans of the City-State of Arc value industry and growth, while their neighbors in the highlands of Cresaria seek out ancient magics and scientific advances.To the south live the toads of Om amid the verdant Emerald Hills, inventing amazing machines and gizmos to aid them.The Hog Republic to the west holds a rich military tradition and teaches ruthless strategy? in war and in business? to all citizens from a young age.Which nation will emerge as the greatest, leading this new world of advancement into the next century?.\u003c\/p\u003e\n","brand":"Red Raven","offers":[{"title":"Default Title","offer_id":56050199953786,"sku":"ZBG-RVM010","price":40.09,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/City-of-Iron-Second-Edition.jpg?v=1760985260"},{"product_id":"la-isla","title":"La Isla","description":"\u003cp\u003eReady to start exploring a previously uncharted island? You and the other players each have a team of five scientists, and you want to capture animal species so that you can study them ? and, of course, score points.The game board in La Isla consists of a set of oddly-shaped tiles that are placed in a circular arrangement around a central polygonal tile.Thirty-five animal tokens (seven each of five types) are placed at random on spaces numbered 2, 3 and 4 on the game board; these numbers equal the number of camps that surround these spaces..\u003c\/p\u003e\n","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":56050205360506,"sku":"ZBG-RVN269501","price":27.39,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/La-Isla.jpg?v=1760985305"},{"product_id":"ancient-world","title":"Ancient World","description":"\u003cp\u003eIn an ancient world forgotten by time enormous titans terrorize the land.\u003cbr\u003e\nThe five tribes have been fleeing from the titans for centuries but things are about to change.\u003cbr\u003e\nGrowing kingdoms pledge to end the reign of terror determined to take on the titan and make the world a safer place for all. Each city-state competes to attract the tribes, eager for the strength of the combined peoples, who are now leaving behind old traditions with the hope that the titans can be defeated once and for all. In The Ancient World, players compete to grow the largest and most influential city-state by managing citizens, treasury, and military and by defeating titans. Players take turns sending citizens to take special actions or using military cards to attack titans. One of the actions a citizen can perform is to build Empire cards, which give more citizens, money, and abilities. A city-state's influence in the world is measured by sets of tribe banners that it owns. Each Empire card has one or more tribe banners, and tribe banners can also be gained by defeating titans. Players gain victory points (VPs) for sets of tribe banners. 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You've packed up your favorite fishing pole and strapped the baby to your back, ready for a fresh start. If only you'd known about the ghosts, you might have stayed where you were. \u003c\/p\u003e\n\u003cp\u003eAbove and Below: Haunted is a standalone sequel to Above and Below (The character tokens are compatible between editions), planned to release on the 10th anniversary of the original game. As in the original game, players compete to build the best village by recruiting villagers, constructing buildings, and exploring the caves below ground. Above and Below: Haunted features new stories and explores a new setting in the world of Arzium. \u003c\/p\u003e\n\u003cp\u003eAbove and Below: Haunted includes some new features: \u003c\/p\u003e\n\u003cp\u003eGhosts! Your buildings can become haunted, lowering your reputation. The game includes wooden ghost tokens that are placed on building cards. Players can perform a banish action to remove their ghosts, placing one of the ghosts on another player's building and gaining a reward.\u003cbr\u003e\nTwo Cave Types! There are now two types of cave cards: normal and dangerous. Dangerous caves have higher lantern requirements, but give larger rewards, including a pearl. Pearls are a new type of token that count as your highest placed good at the end of the game.\u003cbr\u003e\nNew Buildings! There are many new types of key and star buildings included in the game to encourage new strategies. All buildings have been designed from the ground up especially for Above and Below: Haunted.\u003cbr\u003e\nBoats! Players can gain boat tokens, which can be used to alter die rolls or gain coins.\u003cbr\u003e\nAdventure Cards! 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