{"title":"Eric M. Lang","description":null,"products":[{"product_id":"chaos-old-world","title":"Chaos in the Old World","description":"\u003cp\u003eInÂ Chaos in the Old WorldÂ you will be taking the role of one of the four chaos gods as you attempt to destroy the Old World. Every turn you corrupt the landscape, dominating its inhabitants, and battle with the depraved followers of rival gods. Each god has a unique deck of gifts and abilities, and can upgrade their followers into deadly foes. Summon forth living manifestations of Chaos, debased and hidden cultists, and the horrifying greater daemons who are capable of destroying near everything in their path.\u003c\/p\u003e\n\u003cp\u003e \tAges 13+\u003cbr\u003e\n \t3-4 players\u003cbr\u003e\n \t60-120 minutes playing time\u003c\/p\u003e\n","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":56050098340218,"sku":"TBG24","price":48.89,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Chaos-in-the-Old-World.jpg?v=1760984794"},{"product_id":"rising-sun","title":"Rising Sun 2nd Edition","description":"\u003cp\u003eRising Sun is Eric Lang's spiritual successor to Blood Rage. Published by CMON it has been one of the most talked about games of 2018. Set in feudal Japan, with a heavy dose of mysticism and mythology, Rising Sun is an area control game that is not won through combat alone. Forging alliances, teamwork and deception all play a part over the course of a single year which will decide which of the five factions will dominate the land. The player with the most victory points is the winner.\u003c\/p\u003e\n\u003cp\u003eThe board is a beautiful artistic representation of Japan, highly stylised yet easy to understand. Tokens and cards all follow suit with a distinct look.\u003c\/p\u003e\n\u003cp\u003eRising Sun comes with five asymmetrical factions with their own set of unique miniatures in three different forms. The Daimyo is the most powerful unit in your faction and is harder for other players to disrupt. The Shinto units are able to move off the map and go pray to one of four random Kami gods at the top of the board. At certain points during the year, if you have more Shinto praying for a particular god than another player, you gain a special ability. Finally the Bushi are your main warriors to battle other players or hold a region.\u003c\/p\u003e\n\u003cp\u003eOver the course of the in-game year, moving through spring, summer and autumn, players make can decisions to ally with other players for mutual benefit or betray them entirely. Factions can be upgraded with new special abilities or gain access to a horde of awesome Monsters.\u003c\/p\u003e\n\u003cp\u003eCombat is determined with a blind bidding mechanic, where gained coins through the season are spent on claiming particular bonus abilities prior to the main battle even takes place. All coins are placed in secret and then revealed. For example, the player that spends the most gold on capturing an enemy unit will be able to take another faction unit hostage from the battle, which could lead to power shifting into their favour. Honour is also an important aspect. If a faction has a higher honour rating than another, they will break all ties should a draw take place. Factions move up and down the honour track over the course of the game. Of course, some deceitful monsters also get more powerful if you have lower honour than your enemy...\u003c\/p\u003e\n\u003cp\u003eRising Sun can be expanded with Kami Unbound, Monster Pack and Dynasty Invasion. These add a variety of new rules, miniatures and boost the player count to seven.\u003c\/p\u003e\n\u003cp\u003ePlayer Count: 3-5\u003cbr\u003e\nTime: 90-120 Minutes\u003cbr\u003e\nAge: 14+\u003c\/p\u003e\n","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":56050121703802,"sku":"ZBG-CMNRSU001","price":113.09,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/ZBG-CMNRSU001_FRONT.jpg?v=1760984901"},{"product_id":"secrets","title":"Secrets","description":"\u003cp\u003eIn Secrets, the second co-design between Eric Lang and Bruno Faidutti, players are assigned a hidden team - the CIA or KGB - and are trying to collect the most points for their side. In addition, one or two players are secretly anti-establishment Hippies who are working for nobody. Their goal is to fight the Man and have the fewest points. On your turn, offer one of two randomly drawn agent cards to another player. These cards are worth points and have varying good or bad abilities. That player either accepts the agent, in which case they score it, or they refuse, in which case the card returns to you, and you score it. The game ends when a player has five cards, after which the teams are revealed; the team with the highest combined score wins, unless a Hippie has the single lowest score, in which case they win. The interactions between the character cards are the spice of the game, but since the abilities are discoverable during play, the game can be taught in three minutes. Ages 10+, 15-35 minutes playing time, 4-8 players.\u003c\/p\u003e\n","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":56050143396218,"sku":"ZBG-ASMSECEN01","price":8.39,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Secrets.jpg?v=1760984996"}],"url":"https:\/\/zatu.com\/en-fr\/collections\/eric-m-lang.oembed","provider":"Zatu Games","version":"1.0","type":"link"}