Tabletop Gaming Interviews - Designer & Publisher Interviews at Zatu
Interviews
Q&A with Ben Boersma of Darwin Games
Nick Welford speaks to Ben Boersma of Darwin Games regarding their Kickstarter project; Eye for an Eye! Find out what he had to say today.
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Q&A with Spy Club’s Randy Hoyt
We speak with Foxtrot Games’ Randy Hoyt about Spy Club and the future of his board game company in our latest interview. Find out what he had to say.
Q&A with the designers of 8Bit Box
Discover new things about Iello’s 8Bit Box board game in this interview peice with Frank Crittin, Grégoire Largey and Djib (Schotten Totten). Read more.
Q&A with IELLO Project Manager Ludovic Papaïs
IELLO Project Manager Ludovic Papaïs speaks about all things Raids, including the mechanics, artwork and play-testing. Find out what he had to say.
Q&A with Kirk Dennison from PieceKeeper Games
PieceKeeper Games have launched their third board game project on Kickstarter. We speak with Kirk Dennison to learn more about Rurik and the publisher.
Q&A with Jamie Noble-Frier – The Noble Artist
Jamie Noble-Frier is an artist and board game designer and genuine nice guy. We speak to him ahead of his first-ever board game launch on Kickstarter.
Escape the Dark Castle: Thomas Pike Q&A
Thomas Pike of Themeborne Games, successfully created Escape the Dark Castle, a Kickstarter game that funded within two days. Now they’re back with more.
Q&A with Chris Steele from Tabletop Game Talk
Chris Steele co-hosts the Tabletop Game Talk podcast and is an avid board gamer. We speak to him about his podcast, Kickstarter projects and playing games!
David Turczi Interview
We speak with David Turczi about the games he’s created, the return of Trickerion on Kickstarter, his favourite games and the busy year he has planned.
Interview with Gabe Barrett of the Board Game Design Lab
We speak with Gabe Barrett of the Board Game Design Lab resource site and podcast. Gabe speaks about his podcast and new board game book.
Q&A with Dinosaur Island Designer Jonathan Gilmour
We speak with board game designer Jonathan Gilmour, the man behind Dinosaur Island, Dead of Winter and the solo mode for Robin Hood and the Merry Men.
Robin Hood Interview with Martyn Poole
We speak with one of our own, Martyn Poole, about his upcoming Kickstarter board game: Robin Hood and the Merry Men. See how this project came together.
Awaken Realms – A Q&A with Marcin Świerkot
We were fortunate enough to speak with Marcin Świerkot, founder and owner of Awaken Realms, about Lords of Hellas and This War of Mine.

