{"title":"Wildlands","description":null,"products":[{"product_id":"wildlands-map-pack-2-the-fall-of-the-dark-house","title":"Wildlands: Map Pack 2: The Fall of the Dark House","description":"\u003cp\u003eThis board expansion for Wildlands gives players three new maps, two of which are specifically designed for two players. Each map features new rules, new challenges, and new opportunities.\u003c\/p\u003e\n\u003cp\u003eOnce the home of one of the Empire's grandest family, the Dark House lies as an epitaph to their fall. As you fight your way across the two-storied Mansion map, you will find remnants of their wicked ways. Out back, struggle through the Hedge Maze map, sinister and long overgrown with vicious thorns. Down below, in the Crypt map, encounter the deadly curse that once cast a noble line into oblivion.\u003c\/p\u003e\n","brand":"Osprey Games","offers":[{"title":"Default Title","offer_id":56049825677690,"sku":"ZBG-OSP1117","price":14.95,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/WIldlands-Map-Pack-2-Fall-of-the-Dark-House.jpg?v=1760983661"},{"product_id":"wildlands-map-pack-1-the-warlocks-tower-the-crystal-canyons","title":"Wildlands: Map Pack 1- The Warlock's Tower \u0026 The Crystal Canyons","description":"\u003cp\u003eWildlands: Map Pack 1 - The Warlock's Tower \u0026amp; The Crystal Canyons adds a new double-sided game board to the Wildlands base game that features new opportunities and obstacles; this board can be used in conjunction with any faction expansions. Here's an overview of each side:\u003c\/p\u003e\n\u003cp\u003e - The Crystal Canyons: Most of the rumors about the Crystal Canyons agree that when the Darkness broke, the crystals still in the earth either corrupted or became inert. That hasn't stopped survivors seeking out the place where the first arcane crystals were found, delving into the mines that once fueled the empire. This board makes full use of the rules for high and low ground. The majority of spaces are high ground, looking down at the low ground of the canyon below. Using this terrain to your advantage will be key if you hope to claim victory.\u003c\/p\u003e\n\u003cp\u003e - The Warlock's Tower: Few know the truth of the great warlock and the powerful spells he once wove. They say that the tower sank below the waves when he died long ago. Now it has risen once more - what could that mean?\u003c\/p\u003e\n\u003cp\u003e When playing on this board, players need to be aware of the trickery that the warlock's magic allows. Dotted around the map are four portal spaces, each counting as adjacent to each other for the purposes of movement and area attacks. Stranger yet is the Tower, a single space at the center of the board that seems to be the epicenter of the powerful magic of the area. While no character can start the game here, it contains one of the four portal spaces on the map and gives characters here line of sight to every other space on the board, making it a tempting space for a ranged character to take position, but one that will certainly leave them vulnerable to attack.\u003c\/p\u003e\n","brand":"Osprey Games","offers":[{"title":"Default Title","offer_id":56049926832506,"sku":"ZBG-OSP6182","price":10.7,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Wild-Lands-Map-pack-1-The-Warlocks-Tower-and-the-Crystal-Canyons.jpg?v=1760984127"},{"product_id":"wildlands-the-adventuring-party-exp","title":"Wildlands: The Adventuring Party Exp.","description":"\u003cp\u003eSome see them as heroes, bringing hope to the Wildlands. Others regard them as a menace, a band of criminals that must be stopped at all costs!\u003c\/p\u003e\n\u003cp\u003eNever shying away from danger, a bold adventuring party has joined the fray. This band of hardened wanderers in Wildlands: The Adventuring Party can replace one of the existing factions, with their unique healing ability keeping them in the fight even when hope seems lost, or they can take to the battlefield using the \"Encounter\" rules to steal crystal shards and attack anyone who gets in their way.\u003c\/p\u003e\n\u003cp\u003eIn more detail, when using the adventuring party as a faction, the player controlling them does not assign map cards to their individual characters. Instead, they choose five cards to pass to the player on their right and keep the other five face down. When revealing a character, the player can choose any location they have a map card for, discarding that card. They also bring a new action to the game: heal. Exclusively available to Thom the Cleric, this action allows the player to remove one damage token from a character in the same or an adjacent space.\u003c\/p\u003e\n\u003cp\u003eWhen used as an encounter, the adventuring party is set up on the board at the start of the game, then at the end of each player's turn the top card of the adventuring party deck is revealed, with the character whose artwork is displayed taking an action. Which action is taken depends on the character and the relative board state. As the game progresses, the troublesome band makes their way around the board, attacking your characters, stealing your loot, and generally causing chaos.\u003c\/p\u003e\n","brand":"Osprey Games","offers":[{"title":"Default Title","offer_id":56049927324026,"sku":"ZBG-OSP0685","price":13.69,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Wildlands-The-Adventuring-Party-Exp..jpg?v=1760984129"},{"product_id":"the-unquiet-dead-wildlands-expansion","title":"The Unquiet Dead: Wildlands Expansion","description":"\u003cp\u003e\u003c!-- wp:fl-builder\/layout --\u003e\u003c\/p\u003e\n\u003cp\u003eWithin the Wildlands the word is spreading--the dead have not finished with the living. Refusing to yield to their own mortality, a nightmarish gang of undead miscreants have taken to the battlefield, striking fear into the hearts of all who oppose them. The Unquiet Dead introduces a new faction to Martin Wallace's Wildlands with the unique mechanic of common activation. Undead characters share activation symbols, giving players an aggressive new play style. The faction pack also includes an option for players to use the undead as non-player characters, with more undead flooding the board as battle rages. Please note that this expansion requires a copy of Wildlands. Components: 6 unique miniatures, 30+ cards\u003c\/p\u003e\n\u003ch3\u003eVIDEO\u003c\/h3\u003e\n\u003cp\u003e\u003ciframe src=\"https:\/\/www.youtube.com\/embed\/UtDvgM-0ly8\" width=\"810\" height=\"450\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n\u003cp\u003e\u003c!-- \/wp:fl-builder\/layout --\u003e\u003c\/p\u003e\n","brand":"Osprey Games","offers":[{"title":"Default Title","offer_id":56050046337402,"sku":"ZBG-OSP0678","price":13.69,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/The-Unquiet-Dead-Wildlands-Expansion.jpg?v=1760984576"},{"product_id":"wildlands","title":"Wildlands","description":"\u003cp\u003eDesigner of Wildlands, Martin Wallace, is normally known for economic 'Euro' games like Brass, but every now and then he surprises us with games like AuZtralia and, well, Wildlands. Described as a skirmish game, that is a game where players are fighting each other usually with miniature figures across a map, Wildlands brings some of Wallace's Euro experience to the genre. Typically a skirmish game, like Warhammer Underworlds, will use dice to resolve battles and therefore contains a high amount of luck. There are ways to mitigate this luck but it remains present. Fans of skirmish games enjoy the tension that comes from everything hanging on one fortunate roll. Wildlands somehow maintains that tension with no dice present. In the core box there are four factions of five figures each. Each faction also comes with it's own deck which specialises in a certain action, ranged attack for example. This, added to the varying health of the different figures, adds a different feel to each of the factions. This means that if you have a figure with a lot of health for example, you can use them to protect weaker figures. You will use the cards to move around the map, attack other players and pick up crystals. There is a strict hand limit of seven cards, which sounds like a lot until you remember it takes three cards to pick up a crystal and you are only allowed to draw three cards at the end of a round. So do you make a bold play leaving yourself less options in the next couple of rounds, or do you save cards to use defensively? Somewhere inbetween? These kinds of decisions really make the game as you not only make your own plans but react to others actions. Wildlands works well at all player counts, and this will be improved on further with the planned expansion factions. The first of these, The Unquiet Dead, can be used as a faction or play as another feature of the board. The second faction are rumoured to do the same. In Wildlands you have a smart, easy to get in to skirmish game that does away with some of the luck and collectability of rival games, without sacrificing the fun. If you haven't gelled with other skirmish games then this 'Euro skirmish' may be the game for you. Player count: 2-4 Time: 60 minutes Age rating: 14+\u003c\/p\u003e\n","brand":"Osprey Games","offers":[{"title":"Default Title","offer_id":56050047058298,"sku":"ZBG-OSP6954","price":46.65,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Wildlands.jpg?v=1760984578"}],"url":"https:\/\/zatu.com\/en-au\/collections\/wildlands.oembed","provider":"Zatu Games","version":"1.0","type":"link"}