{"title":"Academy Games","description":null,"products":[{"product_id":"agents-of-mayhem-pride-of-babylon","title":"Agents Of Mayhem: Pride Of Babylon","description":"\u003cp\u003eBased on the Volition Deep Silver video game, Agents of Mayhem: Pride of Babylon is a competitive 32mm scale miniatures game that pits the evil LEGION (the League of Evil Gentlemen Intent on Obliterating Nations) against the more heroic, but potentially just as chaotic and destructive MAYHEM (Multinational Agency for Hunting Evil Masterminds).\u003c\/p\u003e\n\u003cp\u003eThe game is played out on a map featuring multistory, modular buildings that can be destroyed and altered as the battle rages on. Miniatures combat itself is asymmetric, as the LEGION player runs an entire army of diverse and fearsome robots, dark matter powers, giant golems, and doomsday devices, while the MAYHEM player gets to build a team of three elite specialized agents, and give them unique upgrades to build on their individual strengths and shared synergies.\u003c\/p\u003e\n\u003cp\u003eThe game features a procedural campaign, which has the MAYHEM player keeping their agents' progress and upgrades through a series of missions, while the LEGION player deploys more fearsome and dangerous squads of troopers. Choices made, victories and defeats, and buildings and blocks damaged and destroyed in combat will affect later missions and ensure that every campaign plays out differently.\u003c\/p\u003e\n","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":56046947697018,"sku":"ZBG-AYG1000","price":54.79,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Agents-Of-Mayhem-Pride-Of-Babylon.jpg?v=1760968830"},{"product_id":"878-vikings-invasions-of-england-2nd-edition","title":"878 Vikings: Invasions of England - 2nd Edition","description":"\u003cp\u003e878 Vikings: Invasions of England - 2nd Edition - More Information Coming Soon!\u003c\/p\u003e\n","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":56049584701818,"sku":"ZBG-AYG5520","price":54.29,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/878-Vikings-Invasions-of-England-2nd-Edition.jpg?v=1760982635"},{"product_id":"conflict-of-heroes-3e-awakening-the-bear","title":"Conflict of Heroes 3e: Awakening the Bear","description":"\u003cp\u003eAwakening the Bear! takes you to the eastern front during Operation Barbarossa, the German invasion of Russia. Many consider this time period to be the birth of modern warfare tactics that continue to be used and perfected by today's modern armies.\u003c\/p\u003e\n\u003cp\u003e Ages: 13+\u003cbr\u003e\n Players: 1-4\u003cbr\u003e\n Game Length: 120 minutes\u003c\/p\u003e\n","brand":"Academy Games","offers":[{"title":"Default Title","offer_id":56049852776826,"sku":"ZBG-AYG5016","price":68.49,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Conflict-of-Heroes-3e-Awakening-the-Bear.jpg?v=1760983790"},{"product_id":"storm-of-steel-conflict-of-heroes-3e","title":"Storm of Steel: Conflict of Heroes 3e","description":"\u003cp\u003eMassive tank battles for the historical wargame that Eurogamers love to play!\u003c\/p\u003e\n\u003cp\u003e Storms of Steel! makes you a witness to the greatest tank battle in history! After their stinging defeat at Stalingrad, the Germans mass their best forces for an all-out attack against the growing Soviet bulge at Kursk. The Soviets' network of master spies has caught wind of the German plans, and they are prepared to trap and decimate the best panzer forces the Germans can muster...\u003c\/p\u003e\n\u003cp\u003e No one is safe from the blazing steel raining from above as dive bombers and strafing attacks are combined with ground operations. Now you will need to consider all three dimensions of the battlefield with the unique new \"3D\" aircraft movement and attack rules. Your ground forces get a boost also, with the new \"Veteran\" and \"Special Weapon\" cards that allow you to customize your units to suit your own tactical goals and style!\u003c\/p\u003e\n\u003cp\u003e Storms of Steel! is the second stand-alone title in the best selling \"Conflict of Heroes\" series and follows in the footsteps of Awakening the Bear! Each game in the series uses the same core rules system, so it's easy to advance from one game to the next!\u003c\/p\u003e\n\u003cp\u003e The \"Conflict of Heroes\" system offers a unique blend of playability and realism.\u003c\/p\u003e\n\u003cp\u003e Fun: Quick-paced simultaneous play keeps you in the action all the time!\u003cbr\u003e\n Fast: Scenarios can be played in as little as half an hour or as long as 2 hours.\u003cbr\u003e\n Easy: You can teach a new player how to play in under 5 minutes!\u003cbr\u003e\n BIG: The high quality maps \u0026amp; counters are BIG and easy to read. The counters are 1\" square!\u003cbr\u003e\n Multi-player: Scenarios are included that are playable by 2 - 4 players.\u003cbr\u003e\n Historically Accurate: Learn the unique tactics and logistics used by each side as you experience the same battlefield challenges real commanders faced! Noted historical game designers and WWII researchers Dana Lombardy, Bill Jaffe, and John Hill have joined forces to make the campaigns as realistic as possible.\u003cbr\u003e\n Storms of Steel! includes 4 new geomorphic map boards (including river, hill, and city overlays), 72 pc action card deck, hundreds of new units including Tiger tanks, Soviet rockets, strafing airplanes, and much, more!\u003c\/p\u003e\n","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":56049886003578,"sku":"ZBG-AYG5012","price":73.85,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Storm-of-Steel-Conflict-of-Heroes-3e.jpg?v=1760983938"},{"product_id":"tudor","title":"Tudor","description":"\u003cp\u003eIn Tudor, you are a Lord in the court of King Henry VIII. Here you will be positioning your Courtiers among the influential Lords who grant you actions that allow you to maneuver your family members to high title offices and gain their respective Rings of prestige and power. Players take turns placing their Courtiers into the three Audience Chambers, each with unique actions. Then each player will place their one Lord in a Chamber of their choice. Only Courtiers in an Audience Chamber with any player's Lord present will be able to use that Chamber's actions. But be careful, since there are only a limited number of seats available in each Chamber and competing families can push you out of a Chamber! Then all player Courtiers, in Chambers with a Lord, take turns performing ONE of the two Actions in their Chambers. The powerful Lords may also take both actions in the Chamber they occupy. Chamber Actions allow you to gain Court Cards and to move your Courtiers in the Throne Room onto spaces with square Court Tokens that represent various faction interests and demands at the court. You collect these Court Tokens, which are one way to gain Prestige at court. When you reach the top space of a Court Office in the Royal Court, you will gain that title - represented by a Ring. A player's Rings are placed and displayed on their individual Player Hand Screens. Positioning your Rings on different fingers project your interests, intent, and inclinations to the other players, because different positions enhance specific Actions that your Courtiers take in the Audience Chambers! You must always be vigilant, because another players can seize your Court Office, kicking your Office Holder out in disgrace and then taking one of YOUR Rings! The player with the most prestige at game end wins! In each game of Tudor, you will choose to play one of many scenario cards, each with their own special rules that can alter the game in dramatic ways. In addition, choose two different scoring cards to vary gameplay, creating a strategic experience with exceptional replayability.\u003c\/p\u003e\n","brand":"Academy Games","offers":[{"title":"Default Title","offer_id":56050044928378,"sku":"ZBG-AYG5440","price":56.09,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Tudor.jpg?v=1760984570"},{"product_id":"big-letter-bananagrams","title":"Big Letter Bananagrams","description":"\u003cp\u003eAddictively simple, and simply addictive, BANANAGRAMS is the fast and frantic word game that now comes in an easier to see edition! New larger, bolder, and higher contrast letter tiles-designed for low vision players-aid in easy to read gameplay so players can focus on grabbing that \"Top Banana\" title! Aiming to be the first player to use all of their letters to build individual word grids, opponents race to the finish! Big Letter BANANAGRAMS requires no pencil, paper, or board, and comes in a portable banana-shaped pouch that's perfect for ages 7 and up-at home or on the go.\u003c\/p\u003e\n","brand":"Bananagrams","offers":[{"title":"Default Title","offer_id":56050046730618,"sku":"ZBG-BANBLE001","price":12.85,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Big-Letter-Bananagrams.jpg?v=1760984577"},{"product_id":"1754-conquest-the-french-and-indian-war","title":"1754 Conquest - The French and Indian War","description":"\u003cp\u003eIt is 1754 and both France and Britain have thriving colonies in North America. New England has begun expanding into the Ohio River Valley but France has built a chain of forts extending from Lake Erie to protect their own claim on the land. Now fighting has erupted. France and its Native American Allies control the Ohio Valley but George Washington prepares an army to take it from them. A small war has started in the colonies between France and Britain but control of the world is at stake. In 1754: Conquest - The French and Indian War, players play as the French and British Factions who fought for dominance over the Americas. This war is known as the French and Indian War in the United States, the War of Conquest in Canada and was part of the Seven Years War which was fought around the world by the European Powers. The French players either play as the French Canadian Militia or the French Regulars. The British players play as the British Colonial Militias or the British Regulars. Both players can ally and fight with the Native Americans but the French start with more Native Allies. Players for each side work together in order to coordinate their strategies. To win, each side attempts to control Victory Spaces on the map that represent towns and forts. The militia players receive reinforcements from muster points while the French and English Regulars must ship their reinforcements from overseas. The game ends when the Treaty of Paris is signed and the side controlling the most cities wins the game.\u003c\/p\u003e\n","brand":"Academy Games","offers":[{"title":"Default Title","offer_id":56050081759610,"sku":"ZBG-AYG5354","price":53.39,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/1754-Conquest-The-French-and-Indian-War.jpg?v=1760984726"},{"product_id":"878-vikings-viking-age-expansion","title":"878 Vikings Viking Age Expansion","description":"\u003cp\u003eThis is a boxed collection of nine expansions for 878: Vikings – Invasions of England:\u003c\/p\u003e\n\u003cp\u003eWar for Land and Gods\u003cbr\u003e\nKings\u003cbr\u003e\nEpic Battle Events\u003cbr\u003e\nViking Ships\u003cbr\u003e\nRelics and Holy Sites\u003cbr\u003e\nLegendary Leader\u003cbr\u003e\nKingdoms\u003cbr\u003e\nRunes and Prayer Dice\u003cbr\u003e\nLegends\u003c\/p\u003e\n","brand":"Academy Games","offers":[{"title":"Default Title","offer_id":56050083365242,"sku":"ZBG-AYG5502","price":29.19,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/878-Vikings-Viking-Age-Expansion.jpg?v=1760984732"},{"product_id":"878-vikings","title":"878: Vikings - Invasions of England","description":"\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003e878: Vikings – Invasions of England\u003c\/strong\u003e\u003c\/em\u003e, players control the invading Vikings or the English nobles who are trying to withstand the invasion. Viking players either play as Norsemen Viking freeman or as the fearless Viking shock troops known as Berserkers. The English play as the Housecarl, the Kings’ household troops, or as the Thegns who were regional noble Leaders. The English players will also be able to call up the peasant levies, called the Fyrd, to defend their cities.\u003c\/p\u003e\n\u003cp\u003ePlayers for each side strategize together in order to coordinate their strategies. Each side attempts to control Cities on the map to win. The English start the game controlling all of England but a Viking Leader will invade from the sea each Turn. The English players raise reinforcements from cities they control, while the Vikings must wait for a new invasion for reinforcements. The game ends when the Treaty of Wedmore is called and the side controlling the most cities wins the game.\u003c\/p\u003e\n\u003cp\u003eThe year is 878. For the past 75 years, Viking raiding parties from Norway and Denmark have been terrorizing the coasts of England with ‘hit and run’ attacks. The treasures and stories gained from these attacks have allowed the Norsemen to raise huge hosts of eager men seeking glory and riches. These armies now stand poised to thunder across England where they will settle and farm the fertile land they conquer. The divided English kingdoms are unprepared for this impending onslaught. The Vikings are coming!\u003c\/p\u003e\n\u003ch3\u003eBLOG\u003c\/h3\u003e\n\u003cp\u003eWho’s not drawn to Vikings these days? Vikings are everywhere in pop culture! I can bet if you’re reading this you’ve probably recently watched Thor Ragnarok in the cinema or been following Vikings on TV? Or let’s say you read Bernard Cornwell’s Last Kingdom or was devastated when Minnesota Vikings didn’t make it to Super Bowl LII? Nah, I know! You jumped into God of War when they ditched Greek for Norse Mythology right?\u003c\/p\u003e\n\u003cp\u003eChances are you also tried at least one Viking related Board Game like \u003ca href=\"https:\/\/www.board-game.co.uk\/product\/blood-rage\/\"\u003eBlood Rage\u003c\/a\u003e, \u003ca href=\"https:\/\/www.board-game.co.uk\/product\/champions-of-midgard\/\"\u003eChampions of Midgard\u003c\/a\u003e or Raiders of the Norse Sea. Am I getting there or have I just been hitting water? I am guilty as charged of almost all of those sins mate. But I tell you what, even if being a viking aficionado is not why you’re here, 878 Vikings - Invasions of England may have something for yourself.\u003c\/p\u003e\n\u003ch3\u003eWhat’s 878 Vikings all About?\u003c\/h3\u003e\n\u003cp\u003eThis game is in the portfolio of famed educational\/historical publisher Academy Games. It’s actually a young sibling to other board games such as 1754 Conquest, 1775 Rebellion and 1812 Invasion of Canada, all three part of the Birth of America trilogy.\u003c\/p\u003e\n\u003cp\u003eWhat does that entail exactly? Head to head, team area control with lots of dice rolling. Yes, you heard it right, although this game plays with two or even three players, it shines the most on it’s two x two version. This puts this one in a somewhat rare cluster of dudes on map partnership games that I so wanted more publishers to further explore, be it with vikings or not.\u003c\/p\u003e\n\u003cp\u003eApart from changing non-attractive wooden cubes for faction personalised plastic miniatures this game has perfected mechanics present on the above mentioned games. This probably contributed to it snatching 2017's Golden Geek Best War Game award. War game hun? This game is definitely on the light side and will most likely appeal to people that enjoyed \u003ca href=\"https:\/\/www.board-game.co.uk\/product\/memoir-44\/\"\u003eMemoir 44’\u003c\/a\u003e.\u003c\/p\u003e\n\u003cp\u003eIt most certainly will make sense as well to \u003ca href=\"https:\/\/www.board-game.co.uk\/product\/kemet\/\"\u003eKemet\u003c\/a\u003e, \u003ca href=\"https:\/\/www.board-game.co.uk\/product\/battlelore-2nd-edition\/\"\u003eBattlelore\u003c\/a\u003e, \u003ca href=\"https:\/\/www.board-game.co.uk\/?post_type=product\u0026amp;wrls_search_in=title%2Csku\u0026amp;s=Axis+%26+Allies\"\u003eAxis \u0026amp; Allies\u003c\/a\u003e and \u003ca href=\"https:\/\/www.board-game.co.uk\/product\/commands-colors-napoleonics\/\"\u003eCommands \u0026amp; Colors\u003c\/a\u003e series fans. So it doesn’t really matter if you go berserk with vikings or if you’re just a non-discriminatory history buff, stick with me and let’s check this one out.\u003c\/p\u003e\n\u003ch3\u003eHow Does it Play?\u003c\/h3\u003e\n\u003cp\u003eIt’s the end of the 9th century and vikings got tired of just raiding English shores. This time around they will be coming to settle and make a life this side of the North Sea! So if you play England you’ll be one of two factions - Thegn or HouseCarl, trying to protect England from Norseman and Berserkers coming from the shores.\u003c\/p\u003e\n\u003cp\u003eVikings start invading from the North Sea with one of their eight leaders which include names you may know like Ragnar Lodbrok, Rollo or Lagertha. Leaders are drafted through leader cards which come with a specific set of armies from both factions. As you move the pawns around, they will be able to drop troops on the map or bring on board stranded armies.\u003c\/p\u003e\n\u003cp\u003eYour objective is to conquer 14 cities by the game's end, which happens after seven turns unless if you play the Treaty of Wedmore card which ends the game either from turn five, six or seven with a different goal. In that case, if you’re viking you’ll have to be in possession of nine or more cities and if you don’t make it, you lose buddy.\u003c\/p\u003e\n\u003cp\u003eEvery round you’ll be drawing reinforcements. If you’re English, the map will tell you which cities spawn new troops, and that will make vikings target target them rest assured. But if you’re a viking the only way you’ll get more troops is by drawing previously mentioned viking leader cards. This creates an interesting dynamic where the English have troops scattered all over the territory and no leaders (till Alfred the Great comes into play by round five) while vikings will come in waves of unstoppable vicious hordes.\u003c\/p\u003e\n\u003cp\u003eWhenever there is a viking attack in a city you will be able to draw a Fyrd card to defend it. This will grant you extra armies up to five units. Each faction will have their own die with different powers going from killer red Beserker dice, to underwhelming yellow Fyrd rolls that reflect untrained and badly equipped common folk troops. There is also an element of luck in regards to turn order. Game starts always with a Norseman invasion but after that you’ll be drawing from a bag who’s playing next, which means it’s not impossible for you to finish one round and be the one to start the next.\u003c\/p\u003e\n\u003cp\u003e878 Vikings also other elements of card drafting beyond Fyrd and Leader cards. You’ll have three cards in your hands and those are either going allow you to move or grant your special powers that may change the course of the game, and so very often do so to your joy or utter despair.\u003c\/p\u003e\n\u003ch3\u003eSo, is 878 Vikings for me?\u003c\/h3\u003e\n\u003cp\u003eI should start by saying that I am currently obsessed with 878 Vikings and I hope this is not clouding my judgement. I think Academy Games managed to create a sleek design that plays fast and is easy to learn and teach. The mix of dice rolling, turn order drawing and card drafting brings a chaotic enough experience preventing you from just “building the machine” and implementing your \u003ca href=\"https:\/\/www.board-game.co.uk\/product-category\/board-games\/strategy\/\"\u003estrategy\u003c\/a\u003e as it is the case in so many deeper \u003ca href=\"https:\/\/www.board-game.co.uk\/product-category\/board-games\/war-games\/\"\u003ewar games\u003c\/a\u003e. You’ll be working with a much shorter decision making time frame, which is not to say this game is devoid of bigger strategic reasoning.\u003c\/p\u003e\n\u003cp\u003eHaving been introduced into board gaming by means of Risk and \u003ca href=\"https:\/\/www.board-game.co.uk\/?post_type=product\u0026amp;wrls_search_in=title%2Csku\u0026amp;s=Axis+%26+Allies\"\u003eAxis and Allies\u003c\/a\u003e, I must say this is very familiar territory for me. I don’t remember, however, experimenting something that plays like this. In 878 Vikings you can actually move your teammate’s units as you will, which at first looked like something that could never work but somehow it does, perfectly.\u003c\/p\u003e\n\u003cp\u003eThis partnership mechanics brings about everything that I love about board games, those very cool moments of sharing, conspiring and strategising with your peer while trying to subdue an opponent. In terms of player interaction I honestly don’t think it gets a lot better than this, it’s just the right mix of \u003ca href=\"https:\/\/www.board-game.co.uk\/product-tag\/co-operative\/\"\u003eco-operation\u003c\/a\u003e and competitiveness.\u003c\/p\u003e\n\u003cp\u003eThe game does of course have its improvement opportunities. Cards can be sometimes confusing on its powers and require consulting rule books a lot more often than should. Since there are no objectives apart from game winning conditions, replay-ability can be compromised after a while considering you’ll always be trying to do the same very thing and there are just so many possible macro strategies to do so.\u003c\/p\u003e\n\u003cp\u003eAlthough card decks come with extra seven cards, allowing some degree of customisation, that won’t take you very far either. If you're not a big fan of the pastel colour palette and if the artwork won’t compromise it, it won’t make you keener in the whole game experience. There is also a slight issue of balancing. Winning as a Viking is a lot more challenging with the treaty of Wedmore which in my experience is always triggered by the English before round five (haven’t managed to play a single game in any other fashion so far). But hey, that’s how history went by right, so I guess it makes sense?\u003c\/p\u003e\n\u003cp\u003eSo yeah, not surprisingly this game isn’t any sexier than any other \u003ca href=\"https:\/\/www.academygames.com\/\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eAcademy game\u003c\/a\u003e but it ticks all the boxes for a great gateway \u003ca href=\"https:\/\/www.board-game.co.uk\/product-category\/board-games\/war-games\/\"\u003ewar game\u003c\/a\u003e or medium weight dudes on the matt game. Although this is definitely not a filler I do take it along when playing heavier stuff, but quite honestly this is the type of game I am eager to find a group keen on playing it over and over again as gaming night’s main course. So, if you’re in Edinburgh please let me know, and if not just give it a go and enjoy!\u003c\/p\u003e\n\u003cp\u003eRead More \u0026gt;\u003c\/p\u003e\n","brand":"Academy Games","offers":[{"title":"Default Title","offer_id":56050117607802,"sku":"ZBG-AYG5500","price":63.89,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/878-Vikings.jpg?v=1760984885"},{"product_id":"atlas-mare-nostrum","title":"Atlas: Mare Nostrum","description":"\u003cp\u003eAtlas Expansion adds to Mare Nostrum - Empires the 6th player including a game board expansion (increase map size by 50%), Atlas starting hero, 8 legions, 5 triremes, 5 fortresses, 7 control markers, 5 leadership markers, 9 resources, forum mat, and player screen.\u003c\/p\u003e\n\u003cp\u003eAtlas Expansion includes new heroes, cards, counters, scenarios, and tiles with:\u003cbr\u003e\nthe 2 players rule book expansion;\u003cbr\u003e\nthe Barbarians (a special set with 3 triremes, 3 fortresses, and 8 Barbarians hordes);\u003cbr\u003e\nTroy!, a military expansion;\u003cbr\u003e\nJerusalem!, a cultural expansion;\u003cbr\u003e\nSyracuse!, an economic expansion;\u003cbr\u003e\nthe Mausoleum;\u003cbr\u003e\nthe Greek Fire;\u003cbr\u003e\nthe Myrmidons!\u003cbr\u003e\nthe Centaurs!\u003c\/p\u003e\n","brand":"Academy Games","offers":[{"title":"Default Title","offer_id":56050118951290,"sku":"ZBG-AYG5421","price":48.09,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Atlas-Mare-Nostrum.jpg?v=1760984890"},{"product_id":"conflict-of-heroes-guadalcanal-pacific-ocean-1942","title":"Guadalcanal: Conflict of Heroes","description":"\u003cp\u003eIn 1942, the Japanese empire exploded across the Pacific, conquering everything before them. The only large land mass still held by the Allies was Australia, which they desperately needed as a staging area for a planned U.S. led counter-attack. The Japanese knew of the importance of Australia, but lacked the resources to conquer it, so they decided on the next best thing: Isolate Australia from the United States by building an airfield on the island of Guadalcanal, from which planes could disrupt the Allied supply lines. The United States, ill-prepared as it was for any offensive actions, immediately attacked with the 1st Marine Division under the command of Major General Alexander A. Vandegrift, caught the Japanese by surprise and easily took control of the airfield. The Japanese 17th Army, under the command of Lt. Gen. Harukichi Hyakutake, counterattacked with an ever-increasing number of troops. For the next four months a titanic struggle took place in the air, on land and on sea as the isolated Marines and U.S. Army fought for their lives to hold their tiny perimeter around the airfield against the might of the Japanese Empire. Conflict of Heroes: Guadalcanal - Pacific Ocean 1942 recreates this struggle on your tabletop and includes gorgeous beach and jungles maps of the South Pacific, amphibious landing craft, the USMC, Japanese Banzai Charges, night combat, and much more.\u003c\/p\u003e\n","brand":"Academy Games","offers":[{"title":"Default Title","offer_id":56050150801786,"sku":"ZBG-AYG5014","price":68.85,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Guadalcanal-Conflict-of-Heroes.jpg?v=1760985041"},{"product_id":"1775-rebellion","title":"1775 Rebellion","description":"\u003cp\u003eThe Birth of America series continues with The American Revolution. In 1775: Rebellion, players take the roles of the American Continental Army and Patriots against the British Army and the Loyalists. Each side tries to control the colonies, provinces and territories. They call on the aid of Native Americans, as well as the German Hessians and French Army in order to successfully birth a revolution or quell the rebellion. The four factions each use their own deck of cards to move their units into postions. Battles are resolved quickly with custom dice. If you can control an entire colony, province or territory you raise a flag. When the game ends with the signing of the Treaty of Paris, the side with the most flag markers is the winner. 1775: Rebellion uses the same basic mechanisms as 1812: The Invasion of Canada, but to a different end result. The game is quicker (being 2-4 player) and the intermingling of units at the beginning of the game allows the action to start immediately. There are a few core rules that changed in order to better portray the goals of the war. The game also comes with an advanced scenario, \"The Siege of Quebec\". We recommend this for players comfortable with the basic rules.\u003c\/p\u003e\n","brand":"Academy Games","offers":[{"title":"Default Title","offer_id":56050150834554,"sku":"ZBG-AYG5375","price":55.5,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/1775-Rebellion.jpg?v=1760985041"},{"product_id":"mare-nostrum-empires","title":"Mare Nostrum: Empires","description":"\u003cp\u003eThe ancient Romans called the Mediterranean Sea \"mare nostrum\", which is Latin for \"our sea\". Mare Nostrum is an empire-building game in which 3-5 players [or 2-6 with the 'Atlas' expansion] lead their individual ancient empires to dominion of Mare Nostrum. You grow the fame and glory of your empire by expanding your influence into new Provinces, then extending your Trade Caravans, building Markets, and founding new Cities and Temples. You can recruit Heroes and create Wonders to help your cause. But beware of your \"friends\" because they may look upon your gains with envy and greed... Mare Nostrum is a re-introduction by Academy Games and Asyncron of the original 2003 release with updated rules, counters, and map board. This edition includes many new components and multiple new ways to win! In more detail, you choose an empire to lead, which begins with three Provinces. You can lead with Caesar of Rome and its powerful Legions, or with Pericles, the prominent Greek statesman and orator, with the great Babylonian lawgiver and healer King Hammurabi, or with Queen Cleopatra of Egypt, whose engineers led in the development of grain storage and irrigation, or with Hannibal, leader of the Carthaginians, whose merchants thrived on trade and commerce. Now you decide how you will grow your empire.\u003c\/p\u003e\n\u003ch3\u003eVIDEO\u003c\/h3\u003e\n\u003cp\u003e\u003ciframe src=\"https:\/\/www.youtube.com\/embed\/Gl4iOTPyhGo\" width=\"100%\" height=\"450\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n","brand":"Academy Games","offers":[{"title":"Default Title","offer_id":56050150998394,"sku":"ZBG-AYG5420","price":60.09,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Mare-Nostrum-Empires.jpg?v=1760985042"},{"product_id":"1812-the-invasion-of-canada-2","title":"1812 - The Invasion of Canada","description":"\u003cp\u003eThe year is 1812. War is raging across Europe and Russia. Napoleon, emperor of France, is seeking to dominate Europe through conquest. France's enemies, led by England, are engaged in a desperate struggle to defeat Napoleon. England, in dire need of men, is impressing men to serve in its navy. Included are Americans who are pressed into service at gunpoint. The young American nation objects. Eager to defend its sovereign rights and to strengthen its position in North America, the United States declares war on Britain on June 18, 1812. Taking advantage of the British Army being occupied in its struggles against Napoleon, American forces invade Canada in order to drive the British from its last remaining colony on North American soil. Surprised, Britain reels from the attack and now has to face another enemy threat on another front. In 1812 - The Invasion of Canada, players take on one of the roles of the major factions that took part in the War of 1812. On the British side these are represented by the British Regulars (Redcoats), Canadian Militia and Native Americans; and the American Regular Army and American Militia comprise the American players. Players for each side will cooperate with each other in order to plan and conduct their campaigns. Each side will attempt to capture Objective Areas on the map. When a truce is called, the side that controls the most enemy Objective Areas wins.\u003c\/p\u003e\n","brand":"Academy Games","offers":[{"title":"Default Title","offer_id":56050151620986,"sku":"ZBG-AYG5312","price":51.29,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/1812-The-Invasion-of-Canada.jpg?v=1760985043"},{"product_id":"freedom-the-underground-railroad","title":"Freedom: The Underground Railroad","description":"\u003cp\u003eEarly in the history of the United States, slavery was an institution that seemed unmovable but with efforts of men and women across the country, it was toppled.\u003cbr\u003e\nFreedom: The Underground Railroad is a cooperative game that can also be played in single player. Players take control of famous abolitionists from history helping move slaves from Southern USA to freedom in Canada. Players are working together to build up the strength of the Abolitionist movement, raising support for the cause allowing them to help slaves to freedom in Canada.\u003cbr\u003e\nPlayers use cards and action tokens to impact the game, balancing efforts between freeing slaves from plantations in the south and raising funds which are desperately needed to allow the group to continue.\u003cbr\u003e\nThe game has people and events that can have a negative impact on the group's progress, with slave catchers roaming the board, players must be careful!\u003cbr\u003e\nThrough careful planning and working together, the group might see an end to slavery in their time.\u003c\/p\u003e\n\u003cp\u003ePlayer Count: 1-4\u003cbr\u003e\nTime: 1-2 Hours\u003cbr\u003e\nAge: 13+\u003c\/p\u003e\n","brand":"Academy Games","offers":[{"title":"Default Title","offer_id":56050151588218,"sku":"ZBG-AYG5401","price":74.39,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Freedom-The-Underground-Railroad.jpg?v=1760985044"},{"product_id":"conflict-of-heroes-eastern-front-solo-expansion","title":"Eastern Front Solo: Conflict of Heroes Exp","description":"\u003cp\u003eAfter more than three years of development, Conflict of Heroes: Eastern Front - Solo Expansion revolutionizes solo tactical play. Instead of AI units being individually programmed as in past games, AI units utilize a unique emergent behavior and agent-based logic. Each situation is evaluated and the AI implements the best course of action using available resources and unit assets. Even veteran CoH players will be challenged to hone and adapt their playing styles in order to overcome the AI! In the Conflict of Heroes Solo System, players no longer track APs, but must make a Unit Spent Check after every action. The higher the cost in APs an action was, the higher the probability that the unit will be spent. Now a player must decide if he will augment his action with APs or increase his chance of keeping the unit fresh! Each Firefight has its own Mission Track. A Mission Track is a series of events that are triggered if the Mission Marker lands on an event's space. Certain orders advance the Mission Marker 1, 2 or 3 spaces, so the game is different each time you play. The firefight ends immediately when the Mission Marker lands on or passes the last space of the Mission Track.\u003c\/p\u003e\n","brand":"Academy Games","offers":[{"title":"Default Title","offer_id":56050153161082,"sku":"ZBG-AYG5104","price":34.49,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Eastern-Front-Solo-Conflict-of-Heroes-exp.jpg?v=1760985047"},{"product_id":"fog-of-war-strike-of-the-eagle","title":"Fog of War Strike of the Eagle","description":"\u003cp\u003eThe heart of the Fog of War series lies in players placing secret orders on the map to bluff - mislead and outplay their opponents!\u003c\/p\u003e\n\u003ch3\u003e\n\t\tVIDEO\u003cbr\u003e\n\t\u003c\/h3\u003e\n\u003cp\u003e\u003ciframe width=\"100%\" height=\"450px\" src=\"https:\/\/www.youtube.com\/embed\/1JVsu2wHJU4\" frameborder=\"0\" allow=\"autoplay; encrypted-media\" allowfullscreen\u003e\u003c\/iframe\u003e\u003c\/p\u003e\n","brand":"Academy Games","offers":[{"title":"Default Title","offer_id":56050189828474,"sku":"ZBG-AYG5251","price":51.29,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Fog-of-War-Strike-of-the-Eagle.jpg?v=1760985224"},{"product_id":"fief-france-1429","title":"Fief: France 1429","description":"\u003cp\u003eFrance 1429 is a game of dynastic ambition, where players assume the roles of nobles in the 15th century Kingdom of France.Each player strives to become the most powerful ruling force in the Kingdom by gaining control of Fief and Bishopric territories, acquire Royal and Church titles and strengthen their positions by negotiating marriage alliances between their families, setting the stage for love treachery and deception!.\u003c\/p\u003e\n","brand":"Academy Games","offers":[{"title":"Default Title","offer_id":56050191860090,"sku":"ZBG-AYG5450","price":51.29,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Fief-France-1429.jpg?v=1760985231"},{"product_id":"awakening-bear-firefight-generator-conflict-of-heroes-exp","title":"Awakening Bear Firefight Generator: Conflict of Heroes Exp","description":"\u003cp\u003eConflict of Heroes: Awakening the Bear - Firefight Generator builds on our award-winning Conflict of Heroes series for a whole new experience. Players use strategy and cunning to manipulate the battlefield and available forces to create an engagement set to their advantage. This expansion for Awakening the Bear 2nd Edition includes everything you need to create countless Firefights, from solo Firefights that make use of Awakening the Bear - Solo Expansion to giant, multi-map, four-player battles. To create a unique new Firefight, players alternate playing Generator Cards to choose their units, Victory Point conditions, weapons, weather conditions, and more. Players can bluff, outmaneuver, and thwart their opponents... all before the Firefight even begins! Successful commanders will make smart and strategic choices by allocating their limited resources to set themselves up for victory. This is a groundbreaking new system that is challenging and fun to play! Create a 1 - 4 player Firefight in under 10 minutes! Includes: Soviet and German Generator Card Decks,Option Record Boards, and Rule Book with Mission Guidelines. Special Addition: Solo Mission Generation System, including the Solo Mission Sheet and Artificial Intelligence Tiles!\u003c\/p\u003e\n","brand":"Academy Games","offers":[{"title":"Default Title","offer_id":56050199822714,"sku":"ZBG-AYG5105","price":37.89,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/Awakening-Bear-Firefight-Generator-Conflict-of-Heroes-Exp.jpg?v=1760985259"},{"product_id":"guadalcanal-the-pacific-1942-conflict-of-heroes","title":"Guadalcanal: The Pacific 1942 - Conflict of Heroes","description":"\u003cp\u003eIn 1942, the Japanese empire exploded across the Pacific, conquering everything before them. The only large land mass still held by the Allies was Australia, which they desperately needed as a staging area for a planned U.S. led counter-attack. The Japanese knew of the importance of Australia, but lacked the resources to conquer it, so they decided on the next best thing: Isolate Australia from the United States by building an airfield on the island of Guadalcanal, from which planes could disrupt the Allied supply lines. \u003c\/p\u003e\n\n\u003cp\u003eThe United States, ill-prepared as it was for any offensive actions, immediately attacked with the 1st Marine Division under the command of Major General Alexander A. Vandegrift, caught the Japanese by surprise and easily took control of the airfield. The Japanese 17th Army, under the command of Lt. Gen. Harukichi Hyakutake, counterattacked with an ever-increasing number of troops. For the next four months a titanic struggle took place in the air, on land and on sea as the isolated Marines and U.S. Army fought for their lives to hold their tiny perimeter around the airfield against the might of the Japanese Empire. \u003c\/p\u003e\n\n\u003cp\u003eConflict of Heroes: Guadalcanal - Pacific Ocean 1942 recreates this struggle on your tabletop and includes gorgeous beach and jungles maps of the South Pacific, amphibious landing craft, the USMC, Japanese Banzai Charges, night combat, and much more.\u003c\/p\u003e","brand":"Academy games inc","offers":[{"title":"Default Title","offer_id":56763336425850,"sku":"ZKI-ACADEMYGAMES-68076","price":67.53,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0916\/9970\/8282\/files\/ZKI-ACADEMYGAMES-68076.jpg?v=1775063565"}],"url":"https:\/\/zatu.com\/en-au\/collections\/academy-games.oembed","provider":"Zatu Games","version":"1.0","type":"link"}