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Cyberpunk Red session report for Good Friday 2026 day session

Tabletop gaming scene with miniature figures on a grid map. Figures include fantasy characters and a wolf, with dice scattered around

This is our unfolding tale. We ran a day session on Good Friday to afford us the opportunity to get more in. These are our latest exploits…

Welcome back Chooms to our story. So, Spice, my netrunner had been taken by unknown corpos. We received coordinates for Morrow Rock sent by her and investigated. We have a new team member too. Honestly, we barely get a chance to rest and absorb events and now I’ve got to take time to question this new guy. He was effectively left with us. He was Paltrowe’s driver and she decided to drop off the grid to avoid the heat she was facing. This new guy Ghost, said he could help us get on the Rock, and so we made our way to a sheltered inlet and hiked overland away from the military base and surveillance.

We then discovered an old compound with four buildings hidden in a dell. There was a hidden satellite array, and we know further clues were somewhere inside one of the buildings. We investigated and discovered remains of activity, beds slept in, meals consumed etc.

Eventually, we found a transmitter and data pack, which we retrieved and tried to sneak away. Unfortunately, we must’ve triggered an alert because a short time later choppers flew in from Night City and some mercs and corpo goons were seen heading our way. We tried to outmanoeuvre them, but as we reached our boat, we got ambushed by a second team. Ghost had lived up to his name and disappeared. Thankfully Quack recognised two of the mercs and got talking, we were nevertheless invited to take a ride with them.

So, there we were, bundled away and en route to a facility in the hot zone. In turns out though that prior to any interrogation and unpleasantness to follow, those same mercs for old time’s sake, helped release us. Naturally we weren’t evacuating just yet as we needed to find my netrunner, Spice. She was apparently in the compound. We found her being experimented on, but that didn’t last as I terminated the employment of all the white cloaks present with extreme prejudice. Before she passed out, she managed to tell me it was Biotechnica and whilst Menendez and Quack took care of her, Sharp on my orders ensured no witnesses.

We then heard a commotion further back in the compound. That nomad guy Ghost had apparently followed us and then rammed his truck into the entrance to give us a means to escape, and we duly obliged; we saw what remained of his front ram still lodged in the entrance. But we had no time to spare, and we saw those mercs standing in our way, so they got some fire and grenades heading their way although Quack did give them a warning. The end result was though we got Spice back.

That then is a little background of how we rescued Spice, gained a team member and laid the foundation for our next steps, planning for the ship heist.

We spoke to local contacts and arranged AVs and acquired a few drones. Meanwhile we needed to address a few things. I had a chat with Ghost. He was sent by his Snake clan to infiltrate Paltrow Militech tech to get information on potential gigs, whether to exploit or offer. He pledged loyalty to me, but we knew this would need to be tested. We had Menendez needing rest, Sharp got a call for a date with his merc friend Shana, Quack got a call from

Mongoose to meet in a bath house we were familiar with and I was contemplating at which point I call up out fixer contact, Lethal 1. Meanwhile I went to the Needs Want with Menendez once he had rested as he had a call from this Romanov gang girl who had previously tried to seek his help; some gangers a while back had embarrassed him and there was a score to settle.

So there I was at the bar chatting to Annabelle when Menendez bursts through the door with a very blooded young girl; her name was Zara we later discovered. He then promptly went back outside opening fire. I dashed to the window and took out one of the Romanovs, he collapsed with a bad leg wound. He was one of three that had confronted Zara and after she was shot and bundled inside, Menendez had returned to settle his score with them. He was having a fine old punch up and with his frame had taken the gang leader to the brink. His mate was trying to balance things out, but I kept him busy with a few well-placed shots and shouted to Annabelle to cut the lights; I certainly didn’t want to have light behind me. In short order, a very badly injured Menendez finished the two gangers and we left the other wounded one crawl away. You see, we want people to know not to mess with us.

Meanwhile quack was having a massage when his framed up old comrade entered and confronted him about shooting up his teammates. It was a difficult situation, but in the

end the only option was to show contrition, and we offered compensation with our gig coming up. If we fail, it wouldn’t matter and if we succeed, we wouldn’t care.

So, time for Menendez to heal, again and we prepped our recon across the water to find this ship. We had scoured the video footage from the drone we captured and discovered that a black boat was fixed to the hull with magnetic clamps and ropes were hanging from the ship’s side. So, we weren’t going to be alone. We also knew that even the defence system had fired some missiles, there was evidence of a few of them left in the launchers.

Anyway, we needed the information if this caper was going to succeed, so we headed out below radar range and when we were closer, we dispatched a drone off to get a closer look.

We could see that there was no sign that anyone had accessed the bridge which was a good sign. The ship was likely on autopilot but given the elements and time was simply now adrift heading towards shore/ Further down the ship, we could see signs that a team had climbed aboard, fired upon some automated drones and disappeared through a hatch into the hull. Elsewhere there was no other sign of life before the drone failed and crashed. He headed back to Night City, contemplating our next move. For me this means calling Lethal 1 for support to pull off this gig.

About the author:

As well as playing board games, Neil has been playing a variety of roleplaying games since 1982, including creating campaigns as a GM and espousing the art and craft of being a good GM and the therapeutic value of games generally.

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